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HRninja

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    Warszawa

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  1. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animation, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. We are currently seeking Character Rigger for full time job for upcoming projects at our Warsaw, (Poland) studio. ROLE: Rig 3D assets (characters, props, sets, etc.) to achieve realistic or stylized effect (depending on a project) Use skinning and other deformers to achieve intended effect Collaborate closely with all rig-pipeline: design, modelling and shading Meet production deadlines WE OFFER: Great challenging projects with high level of artistic design Fascinating place to work ( old fortess, Warsaw, Poland) Working with team of 3d animation artists with passion to create To become a part of a story REQUIRED: 2+ years of experience in postproduction / animated commercials or relevant industry experience Proficiency in Maya is a must Good rigging and deformation techniques Understanding of animation pipeline and needs Demonstrated knowledge and technical skills relating to character rigging and animation Ability to work as a team member, often with multiple tasks and under deadline pressure Ability to adapt to multiple styles Be able to see other people’s point of view and cope with criticism Have a methodical approach to work Be willing to work long and irregular hours PLUS: Knowledge in nCloth, nHair, xGen or other simulation systems is a benefit Programming skills modelling skills to create morph targets Knowledge of Maya muscles system Please send Your folio here: [email protected] in a subject please write: Rigger Please also include the following statement with your application: „I hereby consent to the processing of my vital and personal data in so far as this is required under the ongoing and future recruiting processes, in accordance with the Act of August 29, 1997, on the Protection of Personal Information (JoL no. 133, item 883).”
  2. Platige Image is looking to hire a Facial Animator for feature-length film "Another Day of Life". Full-time job in Warsaw, (Poland) in film studio. “Another Day of Life” tells the story of Ryszard Kapuściński in Angola 1975. It is a hybrid format film (advanced 3D animation mixed with documentary style, live action footage.) It is one of the largest and most advanced animation projects currently being produced in Europe. “Another Day of Life” is a coproduction between Poland, Germany, Belgium and Spain. More about the project: http://anotherdayoflifefilm.com/ Role: Focus on realistic facial animation. Required: A minimum of 3 years' experience in character animation using Maya Solid knowledge of realistic (non-stylized) animation techniques. Ability to take direction from multiple sources. Strong skills in face animation. Working knowledge of Maya is a must. Plus: Ideal candidate has experience in a feature film or game cinematics production environment. We offer fascinating place to work (old fortess, Warsaw, Poland) working with team of 3d animation artists with passion to create unique, challenging project to become a part of a story Please send Your CV with link to reel here: [email protected] Please also include the following statement with your application: „I hereby consent to the processing of my vital and personal data in so far as this is required under the ongoing and future recruiting processes, in accordance with the Act of August 29, 1997, on the Protection of Personal Information (JoL no. 133, item 883).”
  3. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animation, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. We are currently seeking Character Modeller for full time job for upcoming projects at our Warsaw,(Poland) studio. Role: Your unique skills as artist allow you to be a combination of visionary character designer and modeller. You’ll collaborate closely with the Art Directors and Supervisors to define the vision for both the characters and organic modeling. Communicating with other departments in order to ensure that the model meets relevant requirements. Required Skills: minimum 3-year experience in cinematics / game development/ VFX / as character artist or character modeller an extensive knowledge of Zbrush a working knowledge of Maya very strong polygonal subdivision modeling skills and uv mapping excellent knowledge of anatomy and sense of proportions, ability to work with provided concept art ability to take art director feedback in any form ability to create photorealistic models work as part of a team ability to communicate and be organized Plus: deep understanding of prepairing topology for animation purposes experience with traditional drawing and painting experience with photogrammetry scanning more than 3 years of CG experience character concept drawing skills able to paint textures using Photoshop or any other 3D paint software i.e. Mari basic rigging skills We offer fascinating place to work (old fortess, Warsaw, Poland) working with team of 3d animation artists with passion to create unique, challenging projects to become a part of a story Please send Your folio here: [email protected] (perfect folio will have: a lot of character concepts, some textures and several rigs)
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