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cgiout

Alfaromeo Giulia QV

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Hi guys.

Here again to show you my latest work.

3d model: Squir

Hdri: hdrmaps.com (outdoor scene).

Texturing/Scene setup/Rendering: 3dsmax+Corona

 

 

2ziymty.jpg

16knk8k.jpg

33f6zhy.jpg

 

BR

Edited by cgiout

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why studio renders have way better materials and textures. and exterior shot dosn't even have texture on tire where acctualy should be dirt and in studio.. u have one.

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In both cases it floats a bit. However, nice car, good model and great renders.

 

But is it his his model? When I read the description I ha say that he does the renders using somens model and hdri maps. Maybe some additional light or hdri light studio used?

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Hi guys.

The model comes from Squir (uh don't you know https://squir.com/ ?)

Hdri/backplate in first image comes from hdrmaps.com (commercial).

 

Lighting setup for studio shots, texturing, rendering in 3dsmax+Corona and post production all from me (obviously).

 

Yesh in outdoor rendering tyre sidewall texturing is missing...my mistake.

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Hi again guys.

I just want to show one more outdoor shot.

This time HDRI map and backplates were made on my own using my personal photographic equipment.

The hdri enviroment map was made of 86 single shots at 2EV3 brackets (3 shots every 2 stops) stitched in PTGui.

The map is 25076x12538 px large (1,2GB).

 

Enviroment map (without post processing and masking)

i238kx.jpg

 

Corona output

28jxpo2.jpg

 

If interested, downsized 6000x3000 HDRI map can be downloaded here:

https://drive.google.com/open?id=0B4kiSafekpvcbk1kR1h6LTk2NTg

 

Bests

Raf

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paint is to clean needs detail. bump map etc. under coat.

 

You are totally right. This was a very fast rendering.

My purpose was only to show the HDRI map i made on my own despite of the previous shots where i used a commercial stuff.

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