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Material Artist freelance / remote Company: Sky Engine AI - https://skyengine.ai/ Fee: project-based fee Help us teach artificial minds to dream! SKY ENGINE AI, an Artificial Intelligence company founded in UK with international presence, helps Enterprises evolve in the era of AI-driven business transformation. SKY ENGINE AI is empowering companies across multiple industries. This is a chance for you to get in on the ground floor of an exciting AI venture working with the state-of-the-art technologies of synthetic data, generative AI, digital twins and metaverses. Required Qualification: ● Design, improve and create materials and textures for our assets, ● Create and configure high-quality materials Sky Engine’s rendering engine in collaboration with CG Team and other Teams to ensure visual continuity and help overcome any technical limitations, ● Unwrapping and texturing 3D assets, ● Assist in the design, implementation and maintenance of material pipelines, ● Research new texture tools and techniques to create more efficient and visually appealing environments, ● Collaborate with Technical Artist to develop advanced shaders and materials sets, ● Strong modeling skills in Substance Designer/Painter, Mari, ZBrush, 3D Modelling Tools or Adobe Creative Cloud ● Ability to follow concept/reference and ability to work with wide range of styles, ● Excellent communication/collaboration skills, ● Eye for quality and attention to detail, ● Very good English. If you are ready for a new challenge then please drop us an email at: [email protected]
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Hard Surface Artist freelance / remote Company: Sky Engine AI - https://skyengine.ai/ Fee: project-based fee Help us teach artificial minds to dream! SKY ENGINE AI, an Artificial Intelligence company founded in UK with international presence, helps Enterprises evolve in the era of AI-driven business transformation. SKY ENGINE AI is empowering companies across multiple industries. This is a chance for you to get in on the ground floor of an exciting AI venture working with the state-of-the-art technologies of synthetic data, generative AI, digital twins and metaverses. Required Qualification: ● Experience in low- and high-poly modeling, ● Experience with procedural modeling, ● Experience in modeling architectural objects, ● Experience in modeling hard surface objects, ● Good knowledge of Substance Painter, ● Experience with 3D package (Maya, Houdini, Blender). ● A sense of aesthetics and an artistic sense. ● Good communication skills (in English). Nice to have: ● Knowledge of modeling mechanical objects, ● Experience with modeling vehicles, ● Rich portfolio with lot of HS assets. If you are ready for a new challenge then please drop us an email at: [email protected]
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Platige Image to kreatywne studio, specjalizujące się w tworzeniu grafiki komputerowej, animacji 3D i cyfrowych efektów specjalnych, dla świata reklamy i filmu, sztuki, edukacji i rozrywki. Poszukujemy osoby na stanowisko COMPOSERT, który dołączy do naszego zespołu w Warszawie. Oferujemy różnorodne zadania oraz rozwój w kreatywnym, dynamicznym otoczeniu przy projektach animacyjnych. WYMAGANIA: - min. 3 letnie doświadczenia w branży 3D (głównie projekty full CG); - biegła znajomość Nuke, ; - doświadczenie przy projektach w stereo na plus ale nie jest wymagane; - mocne portfolio; - zmysł artystyczny; - umiejętność samodzielnego rozwiązywania problemów; - chęć nauki i rozwoju; WYMAGANIA DODATKOWE: - wiedza z zakresu sztuki i rysunku; - doświadczenie w pracy przy filmach pełnometrażowych, lub cinematikach na plus; Aplikacje prosimy przesyłać na adres: [email protected] Prosimy o dołączenie CV, oraz reel'a w formie linku lub załącznika
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- composer
- compositing artist
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We are looking for a Production Manager to work in its Animation Department. Primary role: managing the production process of video game cinematics. RESPONSIBILITIES - overseeing the production of a wide variety of projects, - handling client communications in production matters, - organizing and coordinating subcontractors, - reporting and handling internal team communications. THE APPLICANT SHOULD: - have experience in producing animated films or video games, - be capable of planning schedules and organizing workloads for the team, - have extensive knowledge of CGI/VFX production processes and pipelines, - be capable of working in a highly creative environment, - have excellent command of the English language, - have high interpersonal skills, - be consistent, assertive, and self-reliant, - have excellent command of the MS Office suite. WE WOULD ALSO APPRECIATE: - awareness of all the important trends in modern movie, animation, and video game production, - knowledge of video game engines, - extensive grasp of technological solutions employed in movie and video game production (e.g. mocap). WHAT WE OFFER: - an opportunity to deliver interesting and creative work in the best animation studio in Poland, - work on a wide variety of innovative projects, - broad possibilities of professional development and access to an extensive base of knowledge, - access to the latest video technology and cutting-edge hardware, - independence. Apply by sending a résumé to: [email protected]