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LIGHTING TD

 

3DE in Warsaw is looking for a person for a position of Lighting TD to work on upcoming productions. The main task will be creating high quality imagery in Vray for Maya. 3DE pipeline is mainly structured on following programs: Maya, Vray, Houdini, Mantra, Zbrush, Mari, Mudbox, 3d Coat, Nuke.

 

Right person must have very good knowledge of Vray for Maya as a main tool.

 

responsibilities:

 

  • Creating complex shading networks based off custom texture maps, pbr based and non pbr. Creating light rigs to be used across other scenes by multiple of artists.
  • Ability to work closely with all departments within the studio to make sure that the work coming from different departments will be assembled correctly and in an organised manner.
  • Assembling all caches into one scene which is compatible with the outlines established by the 3DE pipeline.
  • Comunicate and work with fellow artists and TDs to create the best work possible within the time given.
  • Provide CG Supervisors with progress reports.
  • Sharing techniques and look over less experienced Lighting TDs

 

requirements:

 

  • 3+ years of proven experience in a Lighting TD role.
  • Impeccable knowledge of Vray for Maya.
  • Ability to work in other programs like Adobe Photoshop, Arnold for Maya, Clarrise, Katana, Adobe After Effects, Adobe Premiere, Substance, Mari.
  • Artistic mind with a knowlege of correct composition and outstanding mind for a colours and what it takes to do a good lighting setup.
  • Outstanding organisation and communication.
  • Ability to work within a team and in a dynamically changing environment full of ideas.
  • Multitasking, problem solving, self-ogarnisation and priorotising your day to day work.
  • Basic knowledge of Linux Centos and Windows 7 operating systems.
  • Fluent English language skills.

 

more information at https://www.3de.com.pl/jobs

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