Gość Azgaroth Napisano 23 Maj 2011 Share Napisano 23 Maj 2011 (edytowane) Dostaje taki log w oknie Mental Ray LINK 0.0 progr: module #5 (.\shaders_standard\shaders/subsurface.dll) loaded LINK 0.0 progr: module #6 (.\shaders_standard\shaders/3dsmaxshaders.dll) loaded LINK 0.0 progr: module #7 (.\shaders_standard\shaders/3dsmaxhair.dll) loaded LINK 0.0 progr: module #8 (.\shaders_standard\shaders/paint.dll) loaded LINK 0.0 progr: module #9 (.\shaders_standard\shaders/architectural.dll) loaded LINK 0.0 progr: module #10 (.\shaders_standard\shaders/production.dll) loaded LINK 0.0 progr: module #11 (.\shaders_standard\shaders/mayabase.dll) loaded LINK 0.0 error 191007: cannot load .\shaders_standard\shaders/adskshaders.dll, unknown error code -1073741795, check Win32 manual API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 8: while defining declaration "adsk_uvsetid_translator": declaring nonexisting function adsk_uvsetid_translator API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 21: while defining declaration "adsk_environment": declaring nonexisting function adsk_environment API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 46: while defining declaration "adsk_texture_placer": declaring nonexisting function adsk_texture_placer API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 58: while defining declaration "adsk_texture_lookup": declaring nonexisting function adsk_texture_lookup API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 71: while defining declaration "to_bw": declaring nonexisting function to_bw API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 83: while defining declaration "adsk_scale_meters_to_internal_inverse": declaring nonexisting function adsk_scale_meters_to_internal_inverse API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 94: while defining declaration "adsk_scale_meters_to_internal": declaring nonexisting function adsk_scale_meters_to_internal API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 105: while defining declaration "adsk_scale_internal_to_meters": declaring nonexisting function adsk_scale_internal_to_meters API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 121: while defining declaration "adsk_decal": declaring nonexisting function adsk_decal API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 132: while defining declaration "adsk_blurred_reflection_multiplier": declaring nonexisting function adsk_blurred_reflection_multiplier API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 143: while defining declaration "adsk_blurred_refraction_multiplier": declaring nonexisting function adsk_blurred_refraction_multiplier API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 155: while defining declaration "adsk_aspect_ratio_height_per_width": declaring nonexisting function adsk_aspect_ratio_height_per_width API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 167: while defining declaration "adsk_aspect_ratio_width_per_height": declaring nonexisting function adsk_aspect_ratio_width_per_height API 0.0 warn 302004: .\shaders_standard\include/AdskShaders.mi, line 177: while defining declaration "adsk_area_shadow_samples": declaring nonexisting function adsk_area_shadow_samples API 0.0 warn 302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 76: while defining declaration "adsk_Utility_MultiMixer": declaring nonexisting function adsk_Utility_MultiMixer API 0.0 warn 302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 860: while defining declaration "adsk_Utility_TexLookup": declaring nonexisting function adsk_Utility_TexLookup API 0.0 warn 302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 931: while defining declaration "adsk_Utility_BumpLookup": declaring nonexisting function adsk_Utility_BumpLookup API 0.0 warn 302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 2273: while defining declaration "adsk_Utility_LightmapSwitcher": declaring nonexisting function adsk_Utility_LightmapSwitcher API 0.0 warn 302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 2311: while defining declaration "adsk_Utility_ColorCorrection": declaring nonexisting function adsk_Utility_ColorCorrection API 0.0 warn 302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 2451: while defining declaration "adsk_Utility_color_to_bool": declaring nonexisting function adsk_Utility_color_to_bool API 0.0 warn 302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 2478: while defining declaration "adsk_Utility_bool_to_int": declaring nonexisting function adsk_Utility_bool_to_int API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 114: while defining declaration "adsk_Shd_WallPaint_spider": declaring nonexisting function adsk_Shd_WallPaint_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 147: while defining declaration "adsk_Shd_Mirror_spider": declaring nonexisting function adsk_Shd_Mirror_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 240: while defining declaration "adsk_Shd_Concrete_spider": declaring nonexisting function adsk_Shd_Concrete_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 311: while defining declaration "adsk_Shd_Hardwood_spider": declaring nonexisting function adsk_Shd_Hardwood_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 374: while defining declaration "adsk_Shd_Water_spider": declaring nonexisting function adsk_Shd_Water_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 491: while defining declaration "adsk_Shd_Metal_spider": declaring nonexisting function adsk_Shd_Metal_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 559: while defining declaration "adsk_Shd_SolidGlass_spider": declaring nonexisting function adsk_Shd_SolidGlass_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 631: while defining declaration "adsk_Shd_Ceramic_spider": declaring nonexisting function adsk_Shd_Ceramic_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 676: while defining declaration "adsk_Shd_Glazing_spider": declaring nonexisting function adsk_Shd_Glazing_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 729: while defining declaration "adsk_Shd_MetallicPaint_spider": declaring nonexisting function adsk_Shd_MetallicPaint_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 794: while defining declaration "adsk_Shd_Stone_spider": declaring nonexisting function adsk_Shd_Stone_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 854: while defining declaration "adsk_Shd_MasonryCMU_spider": declaring nonexisting function adsk_Shd_MasonryCMU_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 911: while defining declaration "adsk_Shd_Fabric_spider": declaring nonexisting function adsk_Shd_Fabric_spider API 0.0 warn 302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 971: while defining declaration "adsk_Shd_PlasticVinyl_spider": declaring nonexisting function adsk_Shd_PlasticVinyl_spider ktoś wie gdzie leży problem ? wrzuciłem kawałek loga w google i wygoglowałem coś takiego Make sure the 32 bit and 64 bit versions are not installed in the same directory. ale ja nie mam wesji 64 bitowej... Problem rozwiązany tu macie link jak by co http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=13387381&linkID=9241177 Edytowane 23 Maj 2011 przez Azgaroth Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
Rekomendowane odpowiedzi
Jeśli chcesz dodać odpowiedź, zaloguj się lub zarejestruj nowe konto
Jedynie zarejestrowani użytkownicy mogą komentować zawartość tej strony.
Zarejestruj nowe konto
Załóż nowe konto. To bardzo proste!
Zarejestruj sięZaloguj się
Posiadasz już konto? Zaloguj się poniżej.
Zaloguj się