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Błędy przy odpalaniu 3d maxa 2009


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Gość Azgaroth
Napisano (edytowane)

Dostaje taki log w oknie Mental Ray

 

LINK 0.0  progr: module #5 (.\shaders_standard\shaders/subsurface.dll) loaded
LINK 0.0  progr: module #6 (.\shaders_standard\shaders/3dsmaxshaders.dll) loaded
LINK 0.0  progr: module #7 (.\shaders_standard\shaders/3dsmaxhair.dll) loaded
LINK 0.0  progr: module #8 (.\shaders_standard\shaders/paint.dll) loaded
LINK 0.0  progr: module #9 (.\shaders_standard\shaders/architectural.dll) loaded
LINK 0.0  progr: module #10 (.\shaders_standard\shaders/production.dll) loaded
LINK 0.0  progr: module #11 (.\shaders_standard\shaders/mayabase.dll) loaded
LINK 0.0  error  191007: cannot load .\shaders_standard\shaders/adskshaders.dll, unknown error code -1073741795, check Win32 manual
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 8: while defining declaration "adsk_uvsetid_translator": declaring nonexisting function adsk_uvsetid_translator 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 21: while defining declaration "adsk_environment": declaring nonexisting function adsk_environment 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 46: while defining declaration "adsk_texture_placer": declaring nonexisting function adsk_texture_placer 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 58: while defining declaration "adsk_texture_lookup": declaring nonexisting function adsk_texture_lookup 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 71: while defining declaration "to_bw": declaring nonexisting function to_bw 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 83: while defining declaration "adsk_scale_meters_to_internal_inverse": declaring nonexisting function adsk_scale_meters_to_internal_inverse 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 94: while defining declaration "adsk_scale_meters_to_internal": declaring nonexisting function adsk_scale_meters_to_internal 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 105: while defining declaration "adsk_scale_internal_to_meters": declaring nonexisting function adsk_scale_internal_to_meters 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 121: while defining declaration "adsk_decal": declaring nonexisting function adsk_decal 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 132: while defining declaration "adsk_blurred_reflection_multiplier": declaring nonexisting function adsk_blurred_reflection_multiplier 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 143: while defining declaration "adsk_blurred_refraction_multiplier": declaring nonexisting function adsk_blurred_refraction_multiplier 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 155: while defining declaration "adsk_aspect_ratio_height_per_width": declaring nonexisting function adsk_aspect_ratio_height_per_width 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 167: while defining declaration "adsk_aspect_ratio_width_per_height": declaring nonexisting function adsk_aspect_ratio_width_per_height 
API  0.0  warn   302004: .\shaders_standard\include/AdskShaders.mi, line 177: while defining declaration "adsk_area_shadow_samples": declaring nonexisting function adsk_area_shadow_samples 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 76: while defining declaration "adsk_Utility_MultiMixer": declaring nonexisting function adsk_Utility_MultiMixer 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 860: while defining declaration "adsk_Utility_TexLookup": declaring nonexisting function adsk_Utility_TexLookup 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 931: while defining declaration "adsk_Utility_BumpLookup": declaring nonexisting function adsk_Utility_BumpLookup 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 2273: while defining declaration "adsk_Utility_LightmapSwitcher": declaring nonexisting function adsk_Utility_LightmapSwitcher 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 2311: while defining declaration "adsk_Utility_ColorCorrection": declaring nonexisting function adsk_Utility_ColorCorrection 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 2451: while defining declaration "adsk_Utility_color_to_bool": declaring nonexisting function adsk_Utility_color_to_bool 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Utility_Shaders.mi, line 2478: while defining declaration "adsk_Utility_bool_to_int": declaring nonexisting function adsk_Utility_bool_to_int 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 114: while defining declaration "adsk_Shd_WallPaint_spider": declaring nonexisting function adsk_Shd_WallPaint_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 147: while defining declaration "adsk_Shd_Mirror_spider": declaring nonexisting function adsk_Shd_Mirror_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 240: while defining declaration "adsk_Shd_Concrete_spider": declaring nonexisting function adsk_Shd_Concrete_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 311: while defining declaration "adsk_Shd_Hardwood_spider": declaring nonexisting function adsk_Shd_Hardwood_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 374: while defining declaration "adsk_Shd_Water_spider": declaring nonexisting function adsk_Shd_Water_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 491: while defining declaration "adsk_Shd_Metal_spider": declaring nonexisting function adsk_Shd_Metal_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 559: while defining declaration "adsk_Shd_SolidGlass_spider": declaring nonexisting function adsk_Shd_SolidGlass_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 631: while defining declaration "adsk_Shd_Ceramic_spider": declaring nonexisting function adsk_Shd_Ceramic_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 676: while defining declaration "adsk_Shd_Glazing_spider": declaring nonexisting function adsk_Shd_Glazing_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 729: while defining declaration "adsk_Shd_MetallicPaint_spider": declaring nonexisting function adsk_Shd_MetallicPaint_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 794: while defining declaration "adsk_Shd_Stone_spider": declaring nonexisting function adsk_Shd_Stone_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 854: while defining declaration "adsk_Shd_MasonryCMU_spider": declaring nonexisting function adsk_Shd_MasonryCMU_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 911: while defining declaration "adsk_Shd_Fabric_spider": declaring nonexisting function adsk_Shd_Fabric_spider 
API  0.0  warn   302004: .\shaders_standard\include/adsk_Mtl_Spiders.mi, line 971: while defining declaration "adsk_Shd_PlasticVinyl_spider": declaring nonexisting function adsk_Shd_PlasticVinyl_spider 

ktoś wie gdzie leży problem ?

 

wrzuciłem kawałek loga w google i wygoglowałem coś takiego

Make sure the 32 bit and 64 bit versions are not installed in the same directory.
ale ja nie mam wesji 64 bitowej...

 

 

Problem rozwiązany tu macie link jak by co

http://usa.autodesk.com/adsk/servlet/ps/dl/item?siteID=123112&id=13387381&linkID=9241177

Edytowane przez Azgaroth
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