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We are looking for a talented Rigger / Technical Animator to join our amazing, highly-motivated team. For those without experience, we are open to reviewing your work as long as you have a strong demo reel which displays relevant rigs and tools.

 

 

Responsibilities:

- creating advanced face and full body motion capture friendly rigs utilizing Autodesk Maya to be exported to Unreal Engine;

- creating props rigs;

- creating batch and automated tools to manage export of large amounts of assets to game engine;

- working with modelers, animators and game designers to provide desired workflow;

- serving as an active parti****nt in team art discussions, critiques and reviews;

- mentoring, tutoring and providing assistance to other artists

 

 

Before applying please ensure you checked all conditions for requirements on our website.

 

http://www.darkstork.com/

http://www.darkstork.com/careers/

https://www.facebook.com/darkstorkstudios

[email protected]

 

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