Napisano 28 Maj 201410 l Po wcześniejszym ukazaniu się V-ray v.3.0 dla 3ds max 2015 . przyszła kolej na update poprzedniej wersji 2.40.04 . Jest już ona do ściągnięcia ze strony chaosgroup.com - nymer oficjalnej wersji to 2.50.01 . Build 2.50.01 (official) (14 May 2014) ============== Lista zmian i poprawek : (*) Support for 3ds Max 2015; (*) VRayProxy: Support for Alembic 1.5; Modified features: (*) VRayMultiSubTex: Added an option to preserve the alpha of the sub-textures; (*) VRayProxy: Make the "Animation offset" parameter animatable; Bug fixes: (*) V-Ray loses its license when RPManager is running; (*) V-Ray RT: Do not export SettingsCurrentFrame in .vrscene files; (*) V-Ray RT GPU: Fixed crash with static geometry rendering; (*) VRayCarPaintMtl and VRayFlakeMtl: Wrong material name in info message in 3ds Max 2013 and later; (*) VRayDisplacementMod: Fixed a very slow rendering when Noise texture with animated parameter was used; (*) VRayDistanceTex: Setting tex_inside_separate_on:true for a VRayDistanceTex constructor from MaxScript causes system exception; (*) VRayExtraTex: Cloning VRayExtraTex element didn't clone the include/exclude list; (*) VRayIES: Fixed a rare crash when loading scenes with VRayIES; (*) VRayIES: Fixed crash after VRayIES light was created in 3D snap mode and 3ds Max was Reset; (*) VRaySphereFade: Could not edit the gizmo objects list through MaxScript; (*) VRayToon: Could not edit the exclude list through MaxScript; (*) VRayLightMtl: Fixed random lighting between renderings with DirectIllumination and CompensateExposure on; (*) Fixed truncated error messages in the V-Ray log for missing textures in 3ds Max 2013 and later; (*) Increase the max stdio file handles to the maximum possible (2048) on 3ds Max startup; (*) Some bake elements has duplicate class names of other plugins; (*) The V-Ray caustics Auto save option is errorneously named casutics_autoSave in MaxScript; (*) VRScene exporter didn't work for SSS2 materials; Edytowane 28 Maj 201410 l przez WIERZBA
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