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Platige Image S.A - Shading Artist

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Platige is a vehicle for creative endeavors specializing in designing CG imagery, 3D animation, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. We are currently looking for Artist to join our film and game cinematic team at our studio in Warsaw, Poland.


Shading artist paints textures from scratch and by utilizing photography and pre-existing textures. Creates multiple texture map layers, shaders and materials to create the desired look for characters and props that may reflect any of a wide variety of styles. Work closely with other Shading Artists developing style and look by the guidelines defined by the CG Supervisors and Shading Lead.



- a minimum 5 year experience in character surfacing, texure painting or look development,

- extensive knowledge of Maya is a must,

- strong shading skills, extensive experience with Arnold, but Renderman, Vray or other rendering software also applicable,

- a working knowledge of Photoshop and Mari,

- clear understanding of UV’s,

- a good eye for color and detail as it relates to organic models.



- a working knowledge of Zbrush,

- previous production experience in cinematics/VFX is preferred,

- experience with traditional drawing and painting,

- previous experience grooming fur, feathers, hairs; Yeti preferred.


Please include CV and reel in your application : [email protected]

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