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pradipta

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Zawartość dodana przez pradipta

  1. ok, i undeerstood. effects plugin kind of tools. i have heard of them. thanks
  2. chveti: no, i dont have scene factory, what is that btw? can you explain exactly the problem with the pictures and decoloring as rk mentioned. rk: can you explain that a bit more. i am not geeting properly.
  3. rk: thanks for being the first to comment. yes, very good comment. i will rectify that.
  4. can anyone give me feedback on the backdrop wall of blue color? is it coming good? thanks for your opinion
  5. thanks baju and kllicek, yes, right wall texture is not upto the mark. i will work on it.
  6. i used 3ds max for the modeling and rendering is done using scanline renderer. post processing done in photoshop to add color effect. thanks for commenting on the scene.
  7. thanks a lot revis and chveti, revis: that wire is used for drying up wet cloths and etc, this passage is insode a house chveri: thanks i am almost done with the work. would like to see comments on overall moods. thanks
  8. baju: thanks, sure. i will post a screen shot later. ania c: thanks :-D so much. yes, i am agree with you rgding the scanline. in each and every update of 3ds max scanline has come up with lot more quality and sped is a factor also. it's pretty fast. you saved me by translating those term. thanks you so much.
  9. hf: ok, i will look into them. thanks. can you be more specific as to why you think the textures are not looking natural?
  10. i like these work a lot. awesome lighting, very soft.
  11. actually i wanted to put more info about me in the control panel, but i could nt understand what the heading is sating in the field. so i left them. can anybody please translate which are the fields, like web site, email, msngr, hobby ... thanks a lot
  12. marcin: nice to see you. actually i like scanline rendering a lot, it's fast and it's a challenge to me to make realistic render with scanline. i want to prove scanline can get close to realistic render. knysha: yes, i have vray and menta; ray and i do use them for other work at my office. BTW, one thing my 'courtyard' scene that i posted in another thread few days before got selected in the discreet 3dsmax showcase gallery. it's nice that the judges out there liked my work :-d thanks
  13. thanks lisek for the lesson on polish language. pretty nice language. i like it. daveBorck: yes, i will do that.
  14. hi, my third post. i made this scene to see how real i can get closer to outdoor lighting, again, modeled in 3ds max, rendered in scanline. would like to see comments on overall moods.
  15. maf: i have seen some awesome works by polish artist in various other sites and wanted to see more works done by polish artist. and also i wanted some feedback on work from those great artist. lisek: sorry, i could nt understand anything.
  16. thanks, morph0001: yes, i'll work with light again. tweety: yes, i will work on that. thanks
  17. thanks for all the nice comments. yes, sure. i will make a environment backdrop for all these cars and also go for advanced rederer like, vray or menta ray. thanks again for great support. i love this forum a lot
  18. thanks yansen and sickiziu, the textures are mostly procedural
  19. vorek: thanks a lot. i feel glad to see you liked the work here is a wireframe of one car
  20. reVis": nice comments :-D
  21. wow! i like all the comments. thanks you so much. sanki: yes, i will put them later. too busy now. luke3d: thanks. i have started to learn polish :-D marcin: thanks for such great comments. i like to model in detail. currently i am two more sophisticated architectural project and will post them later. darkelf: btw, what is caliper? never heard that b4 edi: i will snd them in two days, let me find them in my disk. thanks for all the nice comments.
  22. martez: isued light tracer from 3dsmax under scanline renderer with a bounce value of 2 Sickiziu: sure, here is the wireframe thanks a lot
  23. here are some wips, and a close up, would like some comments.
  24. marcin: thanks a lot. yes, i will place them in scene. edi: i made 9 ford t cars for my client and he provided me with some reference pictures. pretty good, not very good although. i will mail them to you if you want. yes, getting high detail photo was difficult. i made almost all the details that were availabe to me through the ref pics. prabab: actually i made to use scanline for this project due to some unavoidable cicumstances. bu, now i am free to try on vray or mental ray. will do when i have some extra time. thanks to big foot, piotr thanks to all of you.

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