Posted January 16, 200520 yr Release Name: 0.98.27 Notes: - New command: Hide in the face pop-up menu. Hides the selected faces. Use Show All in the body pop-up menu to show all faces again. - Trying to edit UV coordinates for an object that was only partially UV-mapped would cause a crash. - AutoUV no longer causes a hard crash of Wings when there is problem in starting it. - If there were hidden lights in the scene (without any selection), saving would cause a crash. (Problem reported by Vagabond.) - Better handling of degenerate faces (such as the face obtained by insetting a face 100%) to avoid hard crashes. (Problem reported by 3D Martin.) - Trying to UV-map only faces having the hole material would cause a crash. Changed to show an error dialog instead. (Problem reported by Jide.) - Corrected Grow Edge Loop so that it no longer inccorrectly adds virtual mirror edges to the selection. (Problem reported by xr4y.) - OBJ files from ZBrush 2 can now be imported. (Thanks to Leif Buckley.) - For some complex selection boundaries, Dissolve (for faces) would refuse to do its work, instead showing an error dialog box. Corrected.
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