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cv i surface = krzywo !?


pankarol
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mam taki probem - robie sobie 2 linie cv , mirrora i daje "surface from 2,3,4 cv" . siatka tego surfa jes prawidłowa (okrągla) ,ale podczas rendera (flamingo -wiadomo ,że eval :) i shade w viewporcie surf ten jest KANCIASTY!!!. dzieje siętak za każdym razem!!!!

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ja chyba zrobie faqu na temat tego co widac w viewporcie bo chyba juz 30 pytan o to samo wiec to jest mesh ktory to masz ustawiony na low = kiepski efekt ale szybki shading mozna to zmienic w render mesh quality w properites rhina pod mesh

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