allied Posted January 7, 2004 Share Posted January 7, 2004 Jak zrobic efekt wypuklego obiektywu w 3dsmax? Link to comment Share on other sites More sharing options...
Vogel Posted January 7, 2004 Share Posted January 7, 2004 Wymodelowac. Sfera (albo dwie) i Boollean powinno wystarczyc. Link to comment Share on other sites More sharing options...
pawel Posted January 7, 2004 Share Posted January 7, 2004 Vogel, jako ze to jest w Compositing (???) to chyba chodzi o \"rybie oko\"....ale \"co mial autor na mysli\" :) Link to comment Share on other sites More sharing options...
allied Posted January 7, 2004 Author Share Posted January 7, 2004 Wlasnie to jest Compositing =]. Link to comment Share on other sites More sharing options...
allied Posted January 7, 2004 Author Share Posted January 7, 2004 Chodzi mi o zrobienie efektu kampery. Link to comment Share on other sites More sharing options...
RenholdeR Posted January 7, 2004 Share Posted January 7, 2004 albo zastosuj modyfikator (np. bend) na kamerze:-) Link to comment Share on other sites More sharing options...
pawel Posted January 7, 2004 Share Posted January 7, 2004 a nie najlatwiej zmniejszyc ogniskowa kamery? Link to comment Share on other sites More sharing options...
Kris_R Posted January 14, 2004 Share Posted January 14, 2004 ale kombinujecie :) faktycznie to co napisał Aleksander jest prawdą. Taki efekt uzyskasz automatycznie a zasymulować go najlepiej tym trickiem z refleksyjną kulą. Szybciej... i jeszcze raz szybciej :) i pliis nie słuchaj głupot o jakichś ogniskowych i bendach.... pozdro Link to comment Share on other sites More sharing options...
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