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A new version of LuxRender, the unbiased open source render engine was released a few days ago. And this release presents a lot of new features.

Here is a word from Tim Suess, about the release and new features:

Just a quick head up to say that there's a new version of LuxRender out!

Its V0.5!

The dev team has been working extremely hard to finalize this release for everyone.

And here it finally is after 5 months of development!

To recap for those people that don't know what LuxRender is:

An unbiased (which now also supports traditional/biased techniques too) render engine that is GPL!

LuxRender supports Windows, Linux and MacOS X.

New features in this release:

 

  • Hierarchical 2D & 3D procedural material and texture system

  • Native support for all Blender procedural textures

  • Displacement mapping and engine level subdivision

  • Biased and Unbiased integrators

  • Full Spectral rendering

  • New Sampling Infrastructure

  • Distributed network rendering & network transparent API

  • New GUI

  • and much more…

There are too many new (and old) features for me to list them all here so I'll point you at the release page!

http://www.luxrender.net/forum/viewtopic.php?f=12&t=767

And while you're at it, take a quick peek at the LuxRender gallery!

http://www.luxrender.net/gallery/

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