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refrakcja /skalowanie


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Panowie. znacie moze trik ktory pozwoli skalowac plynnie refracje. Wrzucam gradient w kanal refrakcji i powstaje ostre nie plynne przejscie. Np na butelce chce aby u podstawy bylo 1,9, a przy krawedzi plynu 1,5.

Jest jakis patent na to?



Edited by qbaqbaMAX3D
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