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Platige is a vehicle for creative endeavors specializing in designing CG imagery, 3D animation, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. We are currently looking for Artist to join our film and game cinematic team at our studio in Warsaw, Poland.

 

Platige Image is seeking an experienced layout artists who are talented with cameras and who have experience with Maya Previs work. You will be responsible for the staging, blocking, and camera work that makes up the foundation of a successful shot and sequence of shots throughout a film; creating the previzualization sequences and shots for the movie according to the director's guidelines, whilst reporting to the lead layout artist. Creating a rough layout, including character animation blocking and camera movement, as well as creating or editing existing storyboard.

 

REQUIRED SKILLS

- minimum 3 years experience desired in a relevant field or 3 years experience as in-game cinematic artist,

- working knowledge of Maya and Motion Builder is a must,

- other software knowledge is not nessesery,

- a working knowledge of the principles of staging, blocking and camera work,

- basic working knowledge of the character animation,

- must be comfortable working under tight deadlines and having a director looking over your shoulder.

 

PLUS

- mocap based character animation experience,

- artistic skills including a strong sense of composition and perspective, the ability to create atmosphere and good understanding of editing,

- experience in storyboarding, design, 2D animation,

- experience in non-commercial animation, short, indie game art,

- film/art school degree in a relevant field experience is desired but not a must.

 

Please include CV and reel in your application : [email protected]

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