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2D Artist / Transition Technologies PSC


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Cześć! 

Firma: Transition Technologies PSC,

Strona firmowa: www.ttpsc.pl

Pole działania firmy: IT, AR/VR/XR;

Lokalizacja: 100% zdalnie lub w jednym z naszych oddziałów (Poznań, Zielona Góra, Kielce, Białystok, Łódź);

Forma zatrudnienia: Pełen etat, na UoP lub B2B; 

Stanowisko: 2D Artist;

Obowiązki: 

  • Creating visually stunning texture sets for specific materials properties and pipelines;
  • Estimation of work and time scope needed to prepare materials for specific objects;
  • Analysis of functional requirements of the environment to decide how to prepare materials;
  • Working with Solution Architects, other 2D artists, designers to create storyboarding materials for UI/UX;
  • Cooperation with 2D artists, 3D artists and tech artists to prepare the most suiting 3d data and visual effects materials;
  • Merging all skills and creating unique workflows to create stunning 2D materials for different types of work.

Wymagania:

  • Good fundamentals about overall 3D environment real-time objects creation pipeline;
  • Good knowledge about materials preparation in both PBR and non-PBR pipelines;
  • Advanced skills in using one or more software instance for raster graphics and vector graphics to create different 2D data, also for UI purposes or visual effects;
  • Good skill in using Substance Painter (or reasonable alternative like Quixel Mixer etc.);
  • Understanding of shader properties to create materials for Tech Artists effects implementation;
  • At least communicative English for both documentation work and chatting;

Możliwe kierunki rozwoju: Technical Artist, Team Leader;

Kontakt: [email protected]

 

Pozdrawiam. 

 

Edited by s.jarzab
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