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editable mesh vs editable poly? jaka różnica


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Mam obiekt i konwertuje go do editable mesh. Maxowy polygon counter pokazuje ze obiekt ma 1000 polygonów. jak zrobie konwersje do editable poly to polygonow jest juz tylko 500/ dlaczego.

czy jak robie obiekt low ppoly to czy mam go konwertowac na koniec do editable poly zeby miec mniej polygonow?

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