guru Posted March 22, 2010 Share Posted March 22, 2010 Jestem ciekawy czy ktos kiedys probowal tworzyc wlasne obiekty w maxie? Nie mam na mysli modelowania a poprzez skryptowanie (Maxscript). Chodzi o to by moc tworzyc obiekt w taki sposob jak "czajnik" - kilka i skaluje, no i ewentualnie cos tam jeszcze mieszam. Robil ktos cos takeigo albo wie jak szukac tego w necie??? Cos domyslam sie ze trzeba podlaczyc by bylo biblioteki z .NET'a. Link to comment Share on other sites More sharing options...
Hynol Posted March 22, 2010 Share Posted March 22, 2010 Zobacz sobie BuildingGen max script. Link to comment Share on other sites More sharing options...
guru Posted March 23, 2010 Author Share Posted March 23, 2010 znam to ale to nie o to mi chodzi. Chcialby ostryptowac wlasne kontrolki jakos prymitywy w maxie. By mozna je bylo wrzucac na scene szybko zamiast je modelowac za kazdym razem. Tak samo jak prosto teapota mozna "wymodelowac" w maxie. Link to comment Share on other sites More sharing options...
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