odnetniN Posted October 24, 2006 Share Posted October 24, 2006 Witam dzis zobaczylem ze niemam w material editor opcji takich jak DGS Material (physics_pen) Direct 9 Shaders Glas Physics_pen mental ray i pare innych czym to jest spowodowane? :/ Link to comment Share on other sites More sharing options...
mentaller Posted October 24, 2006 Share Posted October 24, 2006 załadowałeś mental raya jako default renderer ? Link to comment Share on other sites More sharing options...
odnetniN Posted October 24, 2006 Author Share Posted October 24, 2006 sorry ale nie kapuje mozesz jasniej? ;] Wszedlem tylko w material editor i wybralem incompatybiled i wtedy zobaczylem ze sa tez inne materialy ktorych nie moge uzywac :/ wiec co musze zrobic zeby moc je uzywac? PS:nic wiecej nie zrobilem ,nie ladowalem nic na default render mozesz to jasniej wytlumaczyc? z gory thx;] edit: oops sorry za problem juz zalapalem o co chodzi a mozesz napisac czy w jakis innych przypadkach tez tak trzeba zmieniac?;/ Link to comment Share on other sites More sharing options...
tadzio Posted October 24, 2006 Share Posted October 24, 2006 Zeby moc uzywac materialów Mentala, musisz najpierw wlaczyc ten render bo tylko ON je obsluguje a scan nie ( to samo z Vrayem , bo kazdy render ma swoje materialy itd itp ). Tzn idz do zakladki Render > Common i na samym dole w ostatniej rolce zamiast Scanline wybierz Mantal ray. Wtedy materialy pod mentala beda dzialaly. (Jesli o to Ci chodzilo...) Link to comment Share on other sites More sharing options...
odnetniN Posted October 24, 2006 Author Share Posted October 24, 2006 tak oto juz doszedlem do tego , ;] ale wielkie dzieki za pomoc ;) Link to comment Share on other sites More sharing options...
tadzio Posted October 24, 2006 Share Posted October 24, 2006 Pozdrawiam:-) Link to comment Share on other sites More sharing options...
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