poko Napisano 3 Luty 2011 Napisano 3 Luty 2011 Basic roles I'm looking for, feature film experience preferred: 1. Character Animator: Experienced Maya character animator needed. Characters include shark, birds, fish, crabs, snakes. 2. Matchmove/Integration Artist: Experienced integration artist needed. PFTrack/SynthEyes 3. Lighting Lead: Mental Ray Lighters able to set up shaders and set looks 4. Lighting / Render Artist 5. Senior CG Generalists: Duties include Character and debris animation, some lighting (mental ray). Ability to problem solve and provide solutions. CG kicks off beginning of February probably through to end of June, (4-5 month project contract). The film is about a tsunami that hits an Australian seaside town and washes tons of water into a basement level supermarket and car park trapping people inside with great white sharks. There's CG shark and birds work and a bunch of CG VFX, (debris, smoke, some CG water). Job in Singapore. Good salary. Please send links to your reels to: [email protected] Best.
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