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  1. Kto: http://www.millarc.com | https://www.behance.net/millarc_ Miejsce pracy: Kraków Stanowisko: CGI generalist Działamy w tematyce dookoła dizajnu, wnętrz i pięknych produktów. Jeżeli mówią Ci coś nazwiska Bertrand Benoit, Grant Warwick czy Peter Guthrie to szybko złapiemy klimat! Zapraszamy do kontaktu wszystkich od Junior do Senior. Ślij folio — [email protected], w tytule maila podając - CGI generalist Czego wymagamy: - 3ds Max + Vray - Mocna zajawka CGI - dobra znajomość współczesnych trendów Autami będą: - smykała do VFX i animacji - particle - motion graphics - compositing - programy takie jak: Real Flow, Zbursh, Phoenix FD
  2. Marsh Sp. zoo http://poland.marsh.com/ Marsh jest światowym liderem w dziedzinie zarządzania ryzykiem i ubezpieczeń majątkowych. Firma zatrudnia ponad 26 000 pracowników w ponad 100 krajach na świecie. Obecnie poszukujemy osoby na stanowisko: Junior Graphic Designer Forma zatrudnienia: pełny etat Obowiązki: Working as production design professional, supporting the Creative Director. Creating design materials for a range of marketing communications, including internal and external presentations, signage, invites, events, request of proposals, etc. Developing compelling, strategically sound design solutions. Applying design to online and offline applications. Working within brand system of assets and templates. Working with the regional team and supporting countries for specific local concepts/graphics/page layouts. Wymagania: 1+ years’ experience working in a deadline-driven office environment as part of an agency or brand design team. Understanding of foundational design principles (typography, color, line, composition) across multiple media, i.e. print, display, direct response, digital. Working knowledge of Adobe Creative Suite, including InDesign, Illustrator and Photoshop. Knowledge of presentation applications, including MS PowerPoint Interest (and, optimally, experience) in the following: Photography and photo-retouching/-finishing Event design, production and development Digital (web, mobile, tablet, apps) design and front-end development Motion graphics and animation Video editing and production Experience applying and iterating upon established corporate brand guidelines Możliwe kierunki rozwoju: Improving design capabilities through hands-on learning with senior creative counterparts. Kontakt: https://mmc.taleo.net/careersection/2/jobdetail.ftl?job=WAR001GL barbara.szymus[at]marsh.com What we offer to our employees: Work in a people-oriented team with dynamic colleagues and leaders who are committed to exceeding the high standards set by our clients and by ourselves. Development within a growing company. Competitive salary based on employment contract. Attractive benefits package (including private health care, sports card, life insurance, lunch card, language courses). Offices in city centre.
  3. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animacion, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Lighting Artist Role: Platige Image Cinematics Team is seeking Lighting Artists who are experienced working with Arnold and talented with shot lighting, look development and rendering. Successful applicants will have a well developed artistic eye, a good working knowledge of color, design and film lighting as well as a solid technical knowledge. Some experience in hair grooming and shader setup would be an advantage. You will be involved in creation of AAA game cinematics and other hi-end 3D projects at our Warsaw, Poland studio. Responsibilities: - guided by color script, light and render shots for AAA pre-rendered game cinematics using Maya and Arnold - execute the corrections requested by the Supervisor and Art Director by showing artistic eye - pre-compose shots using Nuke Required: - A minimum of 3 years’ production proven experience focused on lighting, shading or compositing - Working knowledge the following software: Maya, Arnold, Nuke - Must be well-rounded at the whole 3D pipeline from animation to compositing - Ability to adapt to a high pressure, fast-paced, dynamic environment - Self-motivation and a great team-player Plus: - Training in traditional arts (painting, drawing, photography, etc.) - Some working experience and knowledge of shader writing - Production knowledge of other render engines including one of: Vray, Mantra and/or PRMan - Experience in Houdini Please include CV and reel in your application at: http://platige.com/en/careers/
  4. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animacion, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Render Wrangler Role: Platige Image Cinematics Team is seeking Render Wranglers who are experienced in they role. Render wranglers work closely with system engineers, artist, supervisors and production staff in order to effectively support our rendering infrastructure. You will be involved in creation of AAA game cinematics, VFX features and other hi-end CGI projects at our Warsaw, Poland studio. Position is available immediately. Responsibilities: - monitor, troubleshoot and optimize render queue and network rendering resources - work closely with pipeline developers and IT to effectively support our rendering infrastructure - identify and diagnose failing renders and malfunctioning render nodes - support artists in every-day rendering related problems in Lighting, General, FX and other departments. Required: - A minimum of 1 years’ production proven experience working in similar role - Must be well-rounded at the whole 3D pipeline from animation to compositing - Linux power user - enthusiasm to learn and develop professionally - Self-motivation and a great team-player Plus: - Experience troubleshooting in a Linux environment - Strong programming and workflow architecture skills - Experience with C++ and/or Python in tools and plug-in development - Strong knowledge of render engines including one of: Arnold, Vray, Mantra and/or PRMan - Previous experience as Maya, Houdini and/or Nuke technical director - Technical Degree Please include CV and reel in your application at: http://platige.com/en/careers/
  5. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animacion, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. General Maya TD Role: Platige Image Cinematics Team is seeking technical directors who are skilled in improving the overall efficiency of 3d animation process. General TD’s work with general 3D and layout teams in coordination with Pipeline and Rigging departments to create tools, techniques and procedures to optimize process of environment creation. We are currently seeking technical directors for upcoming game cinematics projects at our Warsaw, Poland studio. Responsibilities: - Responsible for improving the efficiency of whole process in Maya/Houdini environment - Design and manage tools that assist artist to work efficiently with Maya and/or Houdini and in-house software - Support artist in finding and solve technical problems - Collaborate with TD’s from other departments to improve quality and workflow for layout and 3d general work Required: - A minimum of 2 years’ experience as a technical director in any 3d related environment - Strong knowledge of Maya and Python - Production proven ability to write and support tools in Maya - A thorough understanding of all aspects of 3D animation pipeline including layout, environment creation, look-dev and lighting - Strong understanding of technical problems during modeling, texturing and look development of 3d complex scenes, including natural landscapes, buildings, large sized architectural structures and any multi-asset scene management - Good problem-solving abilities - Good oral and written English language communication skills - Self-motivation and a great team-player Plus: - Previous experience working in game cinematics pipeline, VFX or CG feature environment - Strong knowledge of Houdini - A general technical/math background including programming, scripting and software development - Technical Degree Please include CV and reel in your application at: http://platige.com/en/careers/
  6. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animacion, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Animation TD Role: Platige Image Cinematics Team is seeking technical directors who are skilled in improving the overall efficiency of the Animation pipeline. Animation TD’s work with the Animation team in coordination with Pipeline and Rigging departments to create tools, techniques, and procedures to optimise character animation process. We are currently seeking technical directors for upcoming game cinematics projects at our Warsaw, Poland studio. Responsibilities: - Responsible for improving the efficiency of the Animation pipeline - Design and manage tools that assist the Animators to work efficiently with Maya and in-house software - Support the Animators in finding technical problems with models, rigs, tools and data flow - Collaborate with TD’s from other departments to improve quality and workflow for character animation in AAA productions. Required: - A minimum of 2 years’ experience as a technical director with a focus on Animation, Pre-viz, Motion Capture, Character FX and/or Rigging - Strong knowledge of Maya and Python - Production proven ability to write and support animation or rigging tools - Deep understanding of character design and animation pipeline, as it relates to data flow between animation and other departments work - Good problem-solving abilities - Self-motivation and a great team-player Plus: - Previous experience working in game cinematics pipeline or CG feature environment - Strong knowledge of Motion Builder - Experience with Faceware Software - Experience with any of crowd simulation tool, preferable Golaem - A general technical/math background including programming, scripting and software development - Technical Degree Please include CV and reel in your application at: http://platige.com/en/careers/
  7. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animacion, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Senior Character TD Role: Platige Image Cinematics Team is seeking senior technical directors who are experienced with creating character rigs and animation tools for high-end rendered shots. Candidates need varied skill level across the areas of rigging, scripting and software development. We are currently seeking senior technical artist for upcoming game cinematics projects at our Warsaw, Poland studio. Required: - A minimum of 5 years’ experience in rigging in game development environment, commercials, VFX or equal - Extensive, long term experience in Maya - Production proven experience in design and create of face animation rigs, auto rigging systems and hi-end data flow tools in Python and/or C++ - Experience in mentoring and support other TD’s and Character Animators - Good problem-solving abilities - Self-motivation and a great team-player Plus: - Previous experience working in game cinematics pipeline or CG feature environment - A general technical/math background including programming, scripting and software development - Knowledge of Motion Builder - Experience with Faceware and/or Vicon software - Experience in cloth simulation in Maya (nCloth, Syflex, Qualoth) or other Character FX tasks - Technical Degree Please include CV and reel in your application at: http://platige.com/en/careers/
  8. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animacion, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. ClothSimulation Artist Role: Platige Image Cinematics Team is seeking cloth simulation artists who are talented with cloth simulation setups creation for hi-end 3d assets. Candidates need a varied skill level and understanding across the areas of cloth simulation, character rigging and animation using Maya and internal software. Experience in 3D hair creation, grooming and simulation as secondary role is also welcome. We are currently seeking simulation artist for upcoming game cinematics projects at our Warsaw, Poland studio. Required: - Knowledge of Maya nCloth - Experience working with some type of dynamic simulations (cloth, hairs, fur) - Good problem-solving abilities both visual and technical - Proven production experience in similar role - Able to collaborate professionally with colleagues - Good oral and written Polish, English or French language communication skills Plus: - Ideal candidate has experience in a feature film or game cinematics production environment as Character FX Artist working in Maya - Basic knowledge of Marvelous Designer - Experience in hair tools (Yeti, Maya Hair, Shave and Haircut) - Experience in other cloth simulation software (Syflex, Qualoth, Houdini) and ability to learn fast is also welcome - Experience as FX TD and ability to learn fast is also welcome - Previous working experience in character rigging or animation department - Basic proficiency in scripting, preferably Python in Maya Please include CV and reel in your application at: http://platige.com/en/careers/
  9. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animacion, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Cloth Simulation Artist Role: Platige Image Cinematics Team is seeking cloth simulation artists who are talented with cloth simulation setups creation for hi-end 3d assets. Candidates need a varied skill level and understanding across the areas of cloth simulation, character rigging and animation using Maya and internal software. Experience in 3D hair creation, grooming and simulation as secondary role is also welcome. We are currently seeking simulation artist for upcoming game cinematics projects at our Warsaw, Poland studio. Required: - Knowledge of Maya nCloth - Experience working with some type of dynamic simulations (cloth, hairs, fur) - Good problem-solving abilities both visual and technical - Proven production experience in similar role - Able to collaborate professionally with colleagues - Good oral and written Polish, English or French language communication skills Plus: - Ideal candidate has experience in a feature film or game cinematics production environment as Character FX Artist working in Maya - Basic knowledge of Marvelous Designer - Experience in hair tools (Yeti, Maya Hair, Shave and Haircut) - Experience in other cloth simulation software (Syflex, Qualoth, Houdini) and ability to learn fast is also welcome - Experience as FX TD and ability to learn fast is also welcome - Previous working experience in character rigging or animation department - Basic proficiency in scripting, preferably Python in Maya Please include CV and reel in your application at: http://platige.com/en/careers/
  10. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animacion, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Junior Pipeline TD Role: Platige Image Cinematics Team is seeking Junior Pipeline TD’s who are talented with Python scripted tool development, customization and support for 3d artists. You will be involved in creation and integration of tools with existing in-house software, Shotgun and code base. We are currently seeking pipeline technical directors for support upcoming game cinematics projects at our Warsaw, Poland studio. Required: - A minimum of 1 years’ experience in software development - Experienced in Python preferred, those with C++ or java experience may have relevant skills - Must be well-rounded at the whole 3D pipeline from animation to compositing (game development experience will be also considered) - Linux power user - Strong programming and workflow architecture skills - Good oral and written English language communication skills - Self-motivation and a great team-player Plus: - Previous experience as TD in any 3D environment - Scripting knowledge in Maya - Experience in working with databases (MySQL, PostreSQL, Sqlite) - Experience in the use of version control systems (Git) - Experience in standard web interfaces (REST) - Experience in building Qt interfaces - Previous experience as Maya/Nuke/Motion Builder/Houdini technical director in any role - Experience with C++ and/or Python in plug-in development Please include CV and reel in your application at: http://platige.com/en/careers/
  11. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animacion, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Pipeline TD Role: Platige Image Cinematics Team is seeking Pipeline TD’s who are talented with Maya and/or Nuke scripted tool development, customization and support for 3d artists. You will be involved in creation and integration of tools with existing in-house software, Shotgun and code base. Customization of existing software to suit the needs of the studio in Maya/Nuke/Houdini environment. Collaborate with Supervisors, Leads, Pipeline Developers and other TD’s to map out and optimize workflows. We are currently seeking pipeline technical directors for support upcoming game cinematics projects at our Warsaw, Poland studio. Required: - A minimum of 3 years’ experience in software development, 3d pipeline support, rigging, RnD or any other 3D technical role in game development, commercials, VFX or equal - Experienced in PyMel, Python - Extended scripting knowledge in Maya - Must be well-rounded at the whole 3D pipeline from animation to compositing (game development experience will be also considered) - Linux power user - Experience in working with databases (MySQL, PostreSQL, Sqlite) - Strong programming and workflow architecture skills - Good oral and written English language communication skills - Self-motivation and a great team-player Plus: - Previous experience as Pipeline TD in any hi-end 3D environment - Previous experience as Maya/Nuke/Motion Builder/Houdini technical director in any role - Experience with C++ and/or Python in plug-in development - Experience in the use of version control systems (Git) - Experience in standard web interfaces (REST) - Experience in building Qt interfaces - Proven production experience working with Shotgun API or similar software Please include CV and reel in your application at: http://platige.com/en/careers/
  12. We are currently looking for a talented person willing to work as a Environment artist. She/he will responsible for creating high quality game assets prototyping new technologies on the given platforms. Responsibilities - Creating high quality game assets in collaboration with artists within the studio teams. - Maintaining the production pipeline and meeting deadlines. - Working closely with the implementation and gameplay departments. - Prototyping new technologies on the given platforms. - Mentoring other team members. Required skills & experience - Perfect knowledge of 3ds Max (or Maya) & Photoshop. - More than 3 years experience in working in the gaming industry. - Ability to easily communicate in English. - Very strong creativity and an excellent eye for detail. - Excellent communication skills & ability to work within a team. Nice to have - Scripting and shared creation experience would be a plus. - Strong traditional drawing or sculpting skills will be appreciate. - Avid gamer experience and deep knowledge of the industry will be very appreciated. We offer you: - A modern and relaxed studio atmosphere with cutting-edge technologies. - A chance to work in an international environment in a booming industry. - A competitive salary and project based bonuses. - Private health care & MultiSport card. - From 20 to 26 days of paid vacation per year. - An exciting chance to work on one of the most acclaimed role-playing games. Artists and designers should enclose a portfolio or link to an online portfolio to their application. Please be informed that we reserve the right to contact only selected applicants. Include also the following statement with your application: „I hereby consent to the processing of my vital and personal data in so far as this is required under the ongoing and future recruiting processes, in accordance with the Act of August 29, 1997, on the Protection of Personal Information (JoL no. 133, item 883).” site http://en.cdprojektred.com/jobs/environment-artist-2/ e-mail [email protected]
  13. Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animacion, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Platige is looking to hire a Lead Pipeline contractor, who will be able to design and develop existing pipeline to the four departments within the company: Commercials, Animation, VFX, Entertainment Responsibilities: • Helps with the design, execution and growth of a standardized Pipeline for Productions and Departments • Leads a team of Department's TDs, responsible for deploying, organizing, and supporting the existing Pipeline • Works efficiently with other Pipeline Supervisors, senior Supervisors, and Technology Staff • Ensure that the Pipeline meets the needs of the company • Works well with Production and Technology Management to ensure suitable resource coverage to meet the demands of the current show • Performs as an escalation point for Supervisors, Production Management, and Artist Management to resolve conflicts. • Make sure that the limited resources are effectively applied, and artists efficiently tasked by matching artist skill-set to assignments, identifying cross-utilization opportunities whenever possible • Encourages a positive and productive work environment across the facility Education: BS in Computer Science, Computer Graphics, or equivalent Industry experience Experience: Minimum of 10 years, with managing software, pipeline, and/or technology teams desired, experience with Maya, Houdini and/or Nuke, including familiarity with APIs is a plus. In addition general experience with Python in a production environment is preferred. Skills: Must be able to work in a fast-paced environment and have great verbal and written communication skills contact : [email protected]
  14. Alvernia Studios www.alverniastudios.com (miejsce pracy: Kraków/ok.Alwerni) Szukamy kandydatów na stanowisko: Nuke Composer - biegle: Nuke - dobre wyczucie koloru, kompozycji - znajomosc softu do trackingu: Mocha / Boujou / Pftrack - biegła praca w Photoshop - podstawowa wiedza z CG - modelowanie / komunikacja z Maya/Max/Houdini - znajomosc pracy z render passes. Jeśli jesteś osobą, która łączy w sobie więcej specjalizacji - tym lepiej. Preferowane osoby z co najmniej 2+ letnim doświadczeniem w branży reklamowej lub filmowej. Ogólne wymagania: - znajomość języka angielskiego - umiejętność pracy w zespole - dyspozycyjności 5 dni w tygodniu - prawo jazdy zalecane Kandydatom oferujemy: - atrakcyjne wynagrodzenie. - pracę w jednym z najnowocześniejszych studiów filmowych w Europie. - pracę przy krajowych i międzynarodowych produkcjach na rynek filmowy i reklamowy. - szansę na rozwój przy projektach w kraju i za granicą. - doskonałe wyżywienie w studio - pomoc logistyczną osobom spoza Krakowa szukającym lokum. Zgłoszenie MUSI zawierać: - CV - PORTFOLIO link do portfolio sieciowego. (Prosimy dobrze sprawdzić linki czy działają) - prosimy NIE pisać listów motywacyjnych. Zgloszenia wysylamy na: [email protected] (adres został skorygowany) w tytule wpisując: JOB_VFX_stanowisko_Imię_Nazwisko np: "JOB_VFX_Composer_Jan_Kowalski" Zgłoszenia bez PORTFOLIO nie będą rozpatrywane !!
  15. Studio Human Ark zatrudni supervisora projektów. Zakres obowiązków: 1. Techniczne prowadzenie projektów reklamowych i/lub filmowych we współpracy z kierownikiem produkcji 2. Koordynacja pracy poszczególnych departamentów w studiu 3. Kreatywne podejście do rozwiązywania problemów technicznych związanych z danym projektem 4. Wsparcie pionu produkcyjnego podczas spotkań z klientem 5. Nadzór planów zdjęciowych Wymagania: 1. Minimum 5 letnie doświadczenie w studiu o zblizonym profilu 2. Wysoki poziom wiedzy i doświadczenia z zakresu - modelowania, rigowania, animacji, renderingu i kompozycji 3. Mile widziane doświadczenie na podobnym stanowisku kierowniczym 4. Znajomość oprogramowania przynajmniej na poziomie średnim: 3dsMax, Softimage, Houdini, Nuke oraz pakiet Adobe. 5. Mile widziane wykształcenie związane z filmem i/lub grafiką komputerową 6. Znajomość języka Angielskiego na poziomie wysokim w mowie i piśmie. Zaintersowanych i spełniających powyższe kryteria prosimy o wysyłanie portfolia, CV i listów motywacyjnych na [email protected]
  16. Showreel.tv finally launched and offers all artists to create an online portfolio with HD-Showreel, Breakdowns, Galleries, CV, .... for FREE. Additionally abilities and software-knowledge can get added to the profile which will automatically be matched with jobs. So each artist will directly see which of the jobs matches best to him. Also job-alerts can get activated which inform artists directly by email when a new job got posted which fits their profile and/or contains the right keywords. New jobs also get published on Facebook, Twitter and as RSS-Feed, so nobody has to miss any jobs any more. Applying for jobs is also directly possible on showreel.tv. All the needed information is already saved in the profile anyway. So no more need to fill long and almost identical forms again and again for each company you apply. Only the cover-letter-text has to get entered and the application is done. Recruiters also have the ability to directly search for artists by them self. After they added a job, they can directly see all artists which fit the job-requirements and are currently looking for work. It is also possible for them to directly search for artists by their abilities, location, status, .... So in future artists even get considered for jobs without even applying for them. Creating a profile is very fast and easy. The most information can directly get imported from LinkedIn. Also privacy is no issue. Artists can directly define who can see their profile and which information. The page is totally FREE for artists and will also stay like that forever! Also recruiters can post jobs and look for artists totally free for the next months. When that changes they will get informed a few months in advance. So no risk for anybody! http://showreel.tv
  17. Basic roles I'm looking for, feature film experience preferred: 1. Character Animator: Experienced Maya character animator needed. Characters include shark, birds, fish, crabs, snakes. 2. Matchmove/Integration Artist: Experienced integration artist needed. PFTrack/SynthEyes 3. Lighting Lead: Mental Ray Lighters able to set up shaders and set looks 4. Lighting / Render Artist 5. Senior CG Generalists: Duties include Character and debris animation, some lighting (mental ray). Ability to problem solve and provide solutions. CG kicks off beginning of February probably through to end of June, (4-5 month project contract). The film is about a tsunami that hits an Australian seaside town and washes tons of water into a basement level supermarket and car park trapping people inside with great white sharks. There's CG shark and birds work and a bunch of CG VFX, (debris, smoke, some CG water). Job in Singapore. Good salary. Please send links to your reels to: [email protected] Best.
  18. We are looking for a Visualiser to work on exciting projects in our London office. Candidates must be able to demonstrate the following: Excellent ability with 3d Studio Max and Mental Ray packages. Written and verbal command of the English language. Valid visa to work in the UK. Please send CV and work examples to: Drew Nelles Farrells, 7 Hatton Street, London NW88PL [email protected] www.terryfarrell.co.uk
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