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Napisano

Hi, everybody! I have a problem with Blender 2.59.

I choose Add - Mesh - Circle, go to the Edit mode, choose Extrude and go up vertices, again Extrude, Scale, go up, e.t.c. When I choose: Object Tools - Shading Smooth - my object is smooth but deformed. When I choose Render the object is deformed, too (see image ). I have the same problem in Blender 2.49a, but when I render the object is not deformed.

 

 

This is the .blend file http://w362.wrzuta.pl/plik/7ElIf7PhXaz/blender_2_59_test1

This is the image http://w362.wrzuta.pl/obraz/powieksz/3BTro3zoqJB

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Napisano

The problem has already solved! I've select all vertices and I've pressed Ctrl + N (Mesh - Normals - Recalculate Outside).

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