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Wyszła nowa wersja mało znanego renderera. 1 licencja jest za darmo nawet dla komercyjnych zastosowań więc można się pobawić choć na początku może wydawać się nieco inny :)

http://guerillarender.com/

 

 

What's new in Guerilla Render 1.3:

 

 

  • Performances
     
    Global performances enhancement: Guerilla Render is now faster, smaller and nicer than ever
    Super-fast opacity for transparent leaves, hairs, particles, etc...
    The Rendergraph has been improved
  • Volumetrics
     
    Volumetrics of all kind can be raytraced with the easy to use Volume shader, including Maya Fluid, OpenVDB, FumeFX, objects filled with volume, infinite volumes. Comprise a black body model
  • FX
     
    Render any point cache file formats, (abc, bgeo, bin...) with any shape (points, streaks, blobbies, spheres, sprites...)
    Introduce a dedicated Particle shader
  • Portals
     
    Improve the render quality for indoor scenes
  • Procedural geometry
     
    Generate millions of hairs, fur, grass... using the new Procedural
    Use Yeti® fur files directly in Guerilla Render
  • Python scripting
     
    Guerilla Render API is now scriptable in Python
  • Deep Image
     
    Render OpenEXR 2.0 deep images
  • New powerful shaders
     
    Rough glass, Eye shader, Volume and Particles. As usual, versatile, ready and easy to use
  • Image picker
     
    Identify, select, inspect, drag'n drop geometry directly in the Render View
  • Lens shader
     
    Introduce new programmable camera lens shaders (lens distortion, fisheye, latlong projection)
  • HTTP monitor

 

  • Odpowiedzi 2
  • Wyświetleń 1,2k
  • Created
  • Ostatniej odpowiedzi

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