Napisano 19 Maj 200618 l Autodesk udostępnił kilka plików video z przydatnymi trikami dla programu 3ds Max 8. Tips & tricks part 1 Learn dozens of useful Autodesk 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [32.1MB] QuickTime [34.1MB] Tips & tricks part 2 Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 11hour video. Windows Media [63.6MB] QuickTime [67.8MB] Tips & tricks part 3 Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [19.2MB] QuickTime [20.5MB] Tips & tricks part 4 Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [15.8MB] QuickTime [16.7MB] Tips & tricks part 5 Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [27.2MB] QuickTime [29MB]
Napisano 19 Maj 200618 l najlepsiejszy newsik jak narazie :) tak trzymaj najlepszy newsik xeava jak narazie to był maxwell 1.0 w tym misiącu ;)
Napisano 19 Maj 200618 l te filmiki sa kiczowate. smiem watpic, ze NIKT NIC sie z nich nie nauczy...babka robi jakies rzeczy, mowi o nich....ale i tak malo mozna skapowac. resetowanie normali w 2 obiektach jednoczesnie ....super :\ po co to komu? to takie wazne dla uczacych sie?...100 razy lepsze tutoriale robi pixologic dla zbrusha...
Napisano 19 Maj 200618 l Nie pozostaje nic innego jak przychylić sie do zdania kurt'a bo faktycznie strasznie lipna jakość i prawie nic nie widac :\.
Napisano 19 Maj 200618 l Tak mowicie? To sciagne pt.3 i zlookne... EDIT: Rzeczywiscie kapa... Filmow w mniejszej rozdzielczosci sie, panowie z Autodesk, juz sie nie dalo uploadnac? ;p
Napisano 19 Maj 200618 l Autor nieco starsze :) te mają podobno lepszą jakość Schematic View A quick look at the new schematic view. Special thanks to UBISoft for the use of material from Splinter Cell Windows Media [2.6MB] QuickTime [6.3MB] Relax UVs New UVW relax functionality in the UVW unwrap modifier. Special thanks to Beans Magic CO., Ltd. Windows Media [2MB] QuickTime [3.9MB] Vertex Paint New powerful vertex painting tool. Special thanks to Beans Magic CO., Ltd. Windows Media [2.2MB] QuickTime [6.2MB] Particle Flow Introduction to the new particle flow particle system. Windows Media [4.2MB] QuickTime [11.9MB] Fracture Improved Fracture feature for Reactor® Dynamics. Special thanks to Grad3 productions Windows Media [2.8MB] QuickTime [6.3MB] Particle Flow 2 More complex example of particle flow with Reactor. Special thanks to Grad3 productions Windows Media [5.8MB] QuickTime [7.7MB] Ragdoll The new ragdoll/virtual stuntman system for Reactor® Dynamics. Windows Media [2MB] QuickTime [4.2MB]
Napisano 19 Maj 200618 l Autor mental ray® Integrated mental ray rendering. Windows Media [3MB] QuickTime [8.2MB] Shell Modifier A new modifier that allows complex surface extrusions. Windows Media [2.9MB] QuickTime [4.6MB] DWG design viz workflow New and improved ability to import Architectural Desktop and AutoCAD 2004 DWG files. Windows Media [978K] QuickTime [2.7MB] Skin Mirror Envelope and vertex weight mirroring in the skin modifier. Special thanks to UBISoft for the use of material from Splinter Cell Windows Media [3MB] QuickTime [7.2MB] Skin Utility Copy and paste vertex weights between dissimilar objects by storing them in a temporary mesh. Special thanks to UBISoft for the use of material from Splinter Cell Windows Media [2MB] QuickTime [5.7MB]
Napisano 20 Maj 200618 l Nie żebym marudził, ale news to nie jest... Na moim komputerze pliki te widnieją z datą z pażdziernika 2004 :P
Napisano 20 Maj 200618 l Autor http://www.max3d.pl/forum/showpost.php?p=382038&postcount=8 http://www.max3d.pl/forum/showpost.php?p=382040&postcount=9 te nie są nowe... http://www.max3d.pl/forum/showpost.php?p=381965&postcount=1...ale te tak :)
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