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Autodesk udostępnił kilka plików video z przydatnymi trikami dla programu 3ds Max 8.

 

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Tips & tricks part 1

 

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Learn dozens of useful Autodesk 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.

Windows Media [32.1MB]

QuickTime [34.1MB]

 

 

Tips & tricks part 2

 

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Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 11hour video.

Windows Media [63.6MB]

QuickTime [67.8MB]

 

 

 

Tips & tricks part 3

 

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Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.

Windows Media [19.2MB]

QuickTime [20.5MB]

 

 

 

Tips & tricks part 4

 

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Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.

Windows Media [15.8MB]

QuickTime [16.7MB]

 

 

 

Tips & tricks part 5

 

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Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.

Windows Media [27.2MB]

QuickTime [29MB]

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te filmiki sa kiczowate. smiem watpic, ze NIKT NIC sie z nich nie nauczy...babka robi jakies rzeczy, mowi o nich....ale i tak malo mozna skapowac. resetowanie normali w 2 obiektach jednoczesnie ....super :\ po co to komu? to takie wazne dla uczacych sie?...100 razy lepsze tutoriale robi pixologic dla zbrusha...

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Tak mowicie? To sciagne pt.3 i zlookne...

 

EDIT:

Rzeczywiscie kapa... Filmow w mniejszej rozdzielczosci sie, panowie z Autodesk, juz sie nie dalo uploadnac? ;p

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nieco starsze :) te mają podobno lepszą jakość

 

 

 

Schematic View

 

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A quick look at the new schematic view. Special thanks to UBISoft for the use of material from Splinter Cell

Windows Media [2.6MB]

QuickTime [6.3MB]

 

 

Relax UVs

 

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New UVW relax functionality in the UVW unwrap modifier. Special thanks to Beans Magic CO., Ltd.

Windows Media [2MB]

QuickTime [3.9MB]

 

 

 

Vertex Paint

 

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New powerful vertex painting tool. Special thanks to Beans Magic CO., Ltd.

Windows Media [2.2MB]

QuickTime [6.2MB]

 

 

 

Particle Flow

 

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Introduction to the new particle flow particle system.

Windows Media [4.2MB]

QuickTime [11.9MB]

 

 

 

Fracture

 

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Improved Fracture feature for Reactor® Dynamics. Special thanks to Grad3 productions

Windows Media [2.8MB]

QuickTime [6.3MB]

 

 

 

Particle Flow 2

 

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More complex example of particle flow with Reactor. Special thanks to Grad3 productions

Windows Media [5.8MB]

QuickTime [7.7MB]

 

 

 

Ragdoll

 

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The new ragdoll/virtual stuntman system for Reactor® Dynamics.

Windows Media [2MB]

QuickTime [4.2MB]

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mental ray®

 

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Integrated mental ray rendering.

Windows Media [3MB]

QuickTime [8.2MB]

 

 

Shell Modifier

 

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A new modifier that allows complex surface extrusions.

Windows Media [2.9MB]

QuickTime [4.6MB]

 

 

 

DWG design viz workflow

 

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New and improved ability to import Architectural Desktop and AutoCAD 2004 DWG files.

Windows Media [978K]

QuickTime [2.7MB]

 

 

 

Skin Mirror

 

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Envelope and vertex weight mirroring in the skin modifier. Special thanks to UBISoft for the use of material from Splinter Cell

Windows Media [3MB]

QuickTime [7.2MB]

 

 

 

Skin Utility

 

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Copy and paste vertex weights between dissimilar objects by storing them in a temporary mesh. Special thanks to UBISoft for the use of material from Splinter Cell

Windows Media [2MB]

QuickTime [5.7MB]

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