xeav Posted May 19, 2006 Share Posted May 19, 2006 Autodesk udostępnił kilka plików video z przydatnymi trikami dla programu 3ds Max 8. Tips & tricks part 1 Learn dozens of useful Autodesk 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [32.1MB] QuickTime [34.1MB] Tips & tricks part 2 Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 11hour video. Windows Media [63.6MB] QuickTime [67.8MB] Tips & tricks part 3 Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [19.2MB] QuickTime [20.5MB] Tips & tricks part 4 Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [15.8MB] QuickTime [16.7MB] Tips & tricks part 5 Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video. Windows Media [27.2MB] QuickTime [29MB] Link to comment Share on other sites More sharing options...
max_1989 Posted May 19, 2006 Share Posted May 19, 2006 thx, xeav :* bardzo dobry news zapewne teraz tysiące osób zasysa :) Link to comment Share on other sites More sharing options...
KLICEK Posted May 19, 2006 Share Posted May 19, 2006 najlepsiejszy newsik jak narazie :) tak trzymaj Link to comment Share on other sites More sharing options...
Hindus Posted May 19, 2006 Share Posted May 19, 2006 najlepsiejszy newsik jak narazie :) tak trzymaj najlepszy newsik xeava jak narazie to był maxwell 1.0 w tym misiącu ;) Link to comment Share on other sites More sharing options...
kurt_hectic Posted May 19, 2006 Share Posted May 19, 2006 te filmiki sa kiczowate. smiem watpic, ze NIKT NIC sie z nich nie nauczy...babka robi jakies rzeczy, mowi o nich....ale i tak malo mozna skapowac. resetowanie normali w 2 obiektach jednoczesnie ....super :\ po co to komu? to takie wazne dla uczacych sie?...100 razy lepsze tutoriale robi pixologic dla zbrusha... Link to comment Share on other sites More sharing options...
max_1989 Posted May 19, 2006 Share Posted May 19, 2006 Nie pozostaje nic innego jak przychylić sie do zdania kurt'a bo faktycznie strasznie lipna jakość i prawie nic nie widac :\. Link to comment Share on other sites More sharing options...
Knysha Posted May 19, 2006 Share Posted May 19, 2006 Tak mowicie? To sciagne pt.3 i zlookne... EDIT: Rzeczywiscie kapa... Filmow w mniejszej rozdzielczosci sie, panowie z Autodesk, juz sie nie dalo uploadnac? ;p Link to comment Share on other sites More sharing options...
xeav Posted May 19, 2006 Author Share Posted May 19, 2006 nieco starsze :) te mają podobno lepszą jakość Schematic View A quick look at the new schematic view. Special thanks to UBISoft for the use of material from Splinter Cell Windows Media [2.6MB] QuickTime [6.3MB] Relax UVs New UVW relax functionality in the UVW unwrap modifier. Special thanks to Beans Magic CO., Ltd. Windows Media [2MB] QuickTime [3.9MB] Vertex Paint New powerful vertex painting tool. Special thanks to Beans Magic CO., Ltd. Windows Media [2.2MB] QuickTime [6.2MB] Particle Flow Introduction to the new particle flow particle system. Windows Media [4.2MB] QuickTime [11.9MB] Fracture Improved Fracture feature for Reactor® Dynamics. Special thanks to Grad3 productions Windows Media [2.8MB] QuickTime [6.3MB] Particle Flow 2 More complex example of particle flow with Reactor. Special thanks to Grad3 productions Windows Media [5.8MB] QuickTime [7.7MB] Ragdoll The new ragdoll/virtual stuntman system for Reactor® Dynamics. Windows Media [2MB] QuickTime [4.2MB] Link to comment Share on other sites More sharing options...
xeav Posted May 19, 2006 Author Share Posted May 19, 2006 mental ray® Integrated mental ray rendering. Windows Media [3MB] QuickTime [8.2MB] Shell Modifier A new modifier that allows complex surface extrusions. Windows Media [2.9MB] QuickTime [4.6MB] DWG design viz workflow New and improved ability to import Architectural Desktop and AutoCAD 2004 DWG files. Windows Media [978K] QuickTime [2.7MB] Skin Mirror Envelope and vertex weight mirroring in the skin modifier. Special thanks to UBISoft for the use of material from Splinter Cell Windows Media [3MB] QuickTime [7.2MB] Skin Utility Copy and paste vertex weights between dissimilar objects by storing them in a temporary mesh. Special thanks to UBISoft for the use of material from Splinter Cell Windows Media [2MB] QuickTime [5.7MB] Link to comment Share on other sites More sharing options...
streaker Posted May 20, 2006 Share Posted May 20, 2006 Nie żebym marudził, ale news to nie jest... Na moim komputerze pliki te widnieją z datą z pażdziernika 2004 :P Link to comment Share on other sites More sharing options...
xeav Posted May 20, 2006 Author Share Posted May 20, 2006 http://www.max3d.pl/forum/showpost.php?p=382038&postcount=8 http://www.max3d.pl/forum/showpost.php?p=382040&postcount=9 te nie są nowe... http://www.max3d.pl/forum/showpost.php?p=381965&postcount=1...ale te tak :) Link to comment Share on other sites More sharing options...
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