SETH Posted August 12, 2006 Share Posted August 12, 2006 Jak zrobić szkło piaskowane w vrayu?? Bo to co uzyskałem nie odpowiada prawdzie!! Link to comment Share on other sites More sharing options...
Lukasz_D Posted August 12, 2006 Share Posted August 12, 2006 http://alzhem.brinkster.net/sub1/tutorials/images/tutorial_06/06_11.gif i np. do tego bump - noise Link to comment Share on other sites More sharing options...
Liber Posted August 13, 2006 Share Posted August 13, 2006 Zajrzyj tu: http://alzhem.brinkster.net/sub1/tutorials/tutorial6_en.htm Link to comment Share on other sites More sharing options...
Zbychowaty Posted August 13, 2006 Share Posted August 13, 2006 hmmm witam Was...nie wiem dlaczego ale nie wchodza mi linki :( Link to comment Share on other sites More sharing options...
SETH Posted August 14, 2006 Author Share Posted August 14, 2006 Wielkie dzięki udało się. A może ktoś z was wie skąd ściągnąć wzory ornamentów. Chodzi mi o coś takiego tylko ciekawsze i w lepszej jakości. Na tworzenie tego w PS nie mam czasu. Link to comment Share on other sites More sharing options...
viz.k Posted January 11, 2008 Share Posted January 11, 2008 ma ktos jakis aktualniejszy adres tego linku powyzej? chetnie bym zobaczyl co tam bylo Link to comment Share on other sites More sharing options...
Master Kiełbaster Posted January 11, 2008 Share Posted January 11, 2008 pewnie zmienienie za pomocą bitmapy parametru roughness w refrakcji w vray mtl Link to comment Share on other sites More sharing options...
kamil.ochel Posted January 11, 2008 Share Posted January 11, 2008 SETH > brusheezy.com i vecteezy.com :) myślę że tam coś znajdziesz Link to comment Share on other sites More sharing options...
viz.k Posted January 13, 2008 Share Posted January 13, 2008 master nie znasz sie bo to glossiness a nie roughness;) Link to comment Share on other sites More sharing options...
Master Kiełbaster Posted January 14, 2008 Share Posted January 14, 2008 w każdym renderze inaczej :P Link to comment Share on other sites More sharing options...
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