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Handplane przechodzi na licencję freeware


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Kolejne wydanie Handplane'a ma być całkowicie darmowe. Zostanie udostępniona licencja która odblokuje aplikacje.

Przy okazji Handplane ma się pojawić na Steam'ie.




Oryginalna wiadomość:

Handplane is now free

for everyone.


Thanks to the generosity of the steam workshop community we are able to make handplane a freeware tool. The next version we release will not contain a licensing system- in the short term I have created a license file that can be downloaded from the handplane website: http://www.handplane3d.com


We are also in the process of creating a steam version of the tool. Steam is a great platform and it will allow us to do smaller and more frequent updates. We will continue to provide builds for direct download from the website for developers who don't have steam running on their workstations.

If you have any questions about the transition to freeware or handplane in general email me directly at [email protected].


Check out our youtube channel for normal mapping and handplane related training content: youtube.com/handplane3d

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Normal mapy tangent space wypalane w xNormal, 3dsmax,maya itd nie są do końca "kompatybilne" (synced) z engine gier, np z UDK. Handplane przerabia normal mapę wypaloną np. w xNormal w trybie object space i przerabia na werjsę tangent space kompatybilną z engine. Dzięki temu obiekty wyglądają lepiej w engine, mniej artefaktów, lepszy shading itd. Super program.

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