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Bmw e46 m3 2004


McGavish

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Witam, rozpoczynam kolejny projekt. Traktuję go jako trening topologii. Proszę o wytykanie wszelkich błędów w siatce i w ogólnym wyglądzie. Modeluję jak dawniej, w Blenerze. Rendery OpenGL z matcapem.

 

 

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Edited by McGavish
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