johnmcload Posted October 11, 2015 Share Posted October 11, 2015 Witam, zrobilem szkielet czlowieka. (soft max 2013). Zwykłe bones. na koniec zrobilem kosci palcow i zrobilem aligin do nadgarstka. Jak zaznaczylem pierwsza kosc obojetnie jakiego palca i zaznaczylem local rotate, to nie dosc ze kosc (i te ktore pod nia podlegaja) obraca sie w dziwnym kierunku to na dodatek wykrzywia sie w nienormalny sposob. Prosze o pomoc. Link to comment Share on other sites More sharing options...
SUPER_OkO Posted October 12, 2015 Share Posted October 12, 2015 rigg przeskalowany, to sie rozwala... Link to comment Share on other sites More sharing options...
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