Podczas pracy a szczególnie modelowania njalepiej jest ukryć wszystkie panele a przede wszystkim CommandPanel i przypisać do tego operacji skrót klawiszowy (ja mam dla Hide/Show CommandPanel CTRL+A)
mental ray®
Integrated mental ray rendering.
Windows Media [3MB]
QuickTime [8.2MB]
Shell Modifier
A new modifier that allows complex surface extrusions.
Windows Media [2.9MB]
QuickTime [4.6MB]
DWG design viz workflow
New and improved ability to import Architectural Desktop and AutoCAD 2004 DWG files.
Windows Media [978K]
QuickTime [2.7MB]
Skin Mirror
Envelope and vertex weight mirroring in the skin modifier. Special thanks to UBISoft for the use of material from Splinter Cell
Windows Media [3MB]
QuickTime [7.2MB]
Skin Utility
Copy and paste vertex weights between dissimilar objects by storing them in a temporary mesh. Special thanks to UBISoft for the use of material from Splinter Cell
Windows Media [2MB]
QuickTime [5.7MB]
nieco starsze :) te mają podobno lepszą jakość
Schematic View
A quick look at the new schematic view. Special thanks to UBISoft for the use of material from Splinter Cell
Windows Media [2.6MB]
QuickTime [6.3MB]
Relax UVs
New UVW relax functionality in the UVW unwrap modifier. Special thanks to Beans Magic CO., Ltd.
Windows Media [2MB]
QuickTime [3.9MB]
Vertex Paint
New powerful vertex painting tool. Special thanks to Beans Magic CO., Ltd.
Windows Media [2.2MB]
QuickTime [6.2MB]
Particle Flow
Introduction to the new particle flow particle system.
Windows Media [4.2MB]
QuickTime [11.9MB]
Fracture
Improved Fracture feature for Reactor® Dynamics. Special thanks to Grad3 productions
Windows Media [2.8MB]
QuickTime [6.3MB]
Particle Flow 2
More complex example of particle flow with Reactor. Special thanks to Grad3 productions
Windows Media [5.8MB]
QuickTime [7.7MB]
Ragdoll
The new ragdoll/virtual stuntman system for Reactor® Dynamics.
Windows Media [2MB]
QuickTime [4.2MB]
Autodesk udostępnił kilka plików video z przydatnymi trikami dla programu 3ds Max 8.
Tips & tricks part 1
Learn dozens of useful Autodesk 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.
Windows Media [32.1MB]
QuickTime [34.1MB]
Tips & tricks part 2
Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 11hour video.
Windows Media [63.6MB]
QuickTime [67.8MB]
Tips & tricks part 3
Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.
Windows Media [19.2MB]
QuickTime [20.5MB]
Tips & tricks part 4
Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.
Windows Media [15.8MB]
QuickTime [16.7MB]
Tips & tricks part 5
Learn dozens of useful 3ds Max techniques for game development and more. Kelcey Privett covers tips from simple little known hotkeys to entire workflows in this 5-part 1-hour video.
Windows Media [27.2MB]
QuickTime [29MB]
Serwis Digital-Tutors wydał kolejny zestaw videotutoriali: Using SyFlex in Maya. W stopniach podstawowym i zaawansowanym pokazane jest tworzenie symulacji za pomocą wtyczki SyFlex. Całość trwa ponad 4 godziny.
[link]
Serwis XSIBase opublikował ciekawy wywiad Sze Jones z jest ona znana z modelowania głównie postaci kobiet (dwie z nich ukazały się na łamach magazynu 'PlayBoy')
[link]
3ds max ma wiele narzędzi ułatwiających pracę w viz (array, spacing etc)
jeśli chodzi o rendering, maxwell jest na większość softów, więc co nie wybierzesz, będzie dobrze ;>