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managerroom.jpg

hi to all.this is the first post in this site.

used sofware for this work:3dmax,Vray,PS

(sorry i dont understand polish so please post english comment.tanx very much)

i hope u like it.

Edytowane przez piksar

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For me masterclass, design and finishing. I`m far far away from your modeling and texturing level :-). Just amazing and really nice to look.

Good Luck.

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podloga zle wygląda - za duże przerwy co wygląda jak wgniecenie a nie przerwa między panelami, dziwne odbicia w fotelu przy stole konferencyjnym ale ogólnie podoba się.

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nash :) możesz teraz to przetłumaczyć na ang ?

autor prosił o wyrażanie się w jego języku.

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Looks ok, there is couple things i would change, like to much bump on the floor, or leather on the sofa's is a bit to glossy IMO.

 

The middle part (managers desk and surrounding stuff looks realy good.

 

 

Keep up the good work, and welcome on forum :)

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  • Autor

hi.tanx very much for your comments .i slove problems that u said and again render this work.this is new render.

managerroom02.jpg

Edytowane przez mill2510

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way better. Floor looks nice now. I really like it. A lot!

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nice render man.. but bump on the floor looks.... to strong. and thats sofa's on the left has baloon shader..

any way good job

peace

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I still think that all of the floor tiling is to big. That king of wood design has rather smaller elements, something like 20cm, not bigger; and here they seem to be at least 30-35cm. And that is why the bumping is so wide.

I don't like the curtains either, they look really artificial and plastic.

...but the whole scene is quite good, I miss some colour, maybe plants there..

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  • Autor

Neiraa tanx very much for your comment's.

yes u right for floor,size tile in floor is big and i must use tile 20*20 and i think becuse size tiles is big so bump for tile not good .

becuse i use of design architecture classic so need to a curtain classic but i think must use of a good map and bump for this curtain until didn't look to plastic

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