drobcio Posted October 13, 2008 Share Posted October 13, 2008 Witam,mam taki problem,ucze sie obsługi silnika Vray z ronych tutoriali i brak jest np quasi monte carlo w indirect illumination (GI) Jedyne dostepne w primary i secondary to Irradiance map,photon map,brute force i light cache,pozostalych nie ma.Vray z jakiego korzystam to 1.50SP2 .Dziekuje Link to comment Share on other sites More sharing options...
Hynol Posted October 13, 2008 Share Posted October 13, 2008 quasi monte carlo to to samo co brute force. Link to comment Share on other sites More sharing options...
drobcio Posted October 13, 2008 Author Share Posted October 13, 2008 Aaa.dzieki,czyli to ze tylko te 4 sa,a w tutorialu bylo 8 czy wiecej roznych ma zwiazek z tym ze wersja nowsza vray 1.50 poprostu tak ma,ze sa 4 rozne do wyboru,ze sa te 4 a nie wiecej? Link to comment Share on other sites More sharing options...
Hynol Posted October 13, 2008 Share Posted October 13, 2008 Tak - to kwestia wersji. Zostały tylko te które są faktycznie potrzebne i sensowne. Link to comment Share on other sites More sharing options...
kozioo Posted October 13, 2008 Share Posted October 13, 2008 8 różnych silników GI? Możesz wymienić? Link to comment Share on other sites More sharing options...
drobcio Posted October 13, 2008 Author Share Posted October 13, 2008 Potem zobacze,bo musze leciec do pracki.Byly one na filmie DVD Global illumination Exteriors a wesje vray jakiej korzystal to 1.47.03.Dzieki za pomoc,bo myslalem ze u mnei cos nie tak:-) Link to comment Share on other sites More sharing options...
hcpiter Posted October 13, 2008 Share Posted October 13, 2008 8 ?:) z tego co pamietam bylo w vrayu qmc(teraz BF), LC, IRR, PM i chyba to wszystko dodatkwo mozna z PPT no ale to LC troszke inaczej :) Chyba chodzilo 4x4 wtedy by sie zgadzalo 8. Link to comment Share on other sites More sharing options...
Shogun 3D Posted October 13, 2008 Share Posted October 13, 2008 4x4 daje 16 kombinacji albo coś terenowego... Link to comment Share on other sites More sharing options...
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