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[WIP]model3d: Domek


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Domek.

Concept:

EnvironmentTest2011-600x222.jpg

 

Zasady:

The structure should be less than 3000 polys and use the maximum equivalent of two 1024×1024 textures in anyconfiguration (including diffuse, normal, shadow and specular maps if necessary)Submissions should include the project file, textures, and several renderings of the finished product.

Feel free to add your own interpretation to the style, cleanliness, and add any extra supporting elements as needed.

Zmieściłem się w 2933 tris.

Tekstury to jeden TS 1024 (diffuse i spec w alpha) + 512 normal. + 2x512diffuse + 1x256 diffuse + 2x256 normal. Specular jeśli jest, to zawsze w alpha.

lDoEa.jpg

 

yZ4AK.jpg

 

b2feL.jpg

 

Jz9bG.jpg

6tpnn.jpg

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