cgiout Napisano 24 Kwiecień 2017 Share Napisano 24 Kwiecień 2017 (edytowane) Hi guys. Here again to show you my latest work. 3d model: Squir Hdri: hdrmaps.com (outdoor scene). Texturing/Scene setup/Rendering: 3dsmax+Corona BR Edytowane 24 Kwiecień 2017 przez cgiout Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
Maciek Jutrzenka Napisano 24 Kwiecień 2017 Share Napisano 24 Kwiecień 2017 why studio renders have way better materials and textures. and exterior shot dosn't even have texture on tire where acctualy should be dirt and in studio.. u have one. Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
DrRambo Napisano 24 Kwiecień 2017 Share Napisano 24 Kwiecień 2017 In both cases it floats a bit. However, nice car, good model and great renders. Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
michalo Napisano 24 Kwiecień 2017 Share Napisano 24 Kwiecień 2017 Overall grat work. It's pleasure to look on. Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
Sebazx6r Napisano 24 Kwiecień 2017 Share Napisano 24 Kwiecień 2017 In both cases it floats a bit. However, nice car, good model and great renders. But is it his his model? When I read the description I ha say that he does the renders using somens model and hdri maps. Maybe some additional light or hdri light studio used? Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
cgiout Napisano 24 Kwiecień 2017 Autor Share Napisano 24 Kwiecień 2017 Hi guys. The model comes from Squir (uh don't you know https://squir.com/ ?) Hdri/backplate in first image comes from hdrmaps.com (commercial). Lighting setup for studio shots, texturing, rendering in 3dsmax+Corona and post production all from me (obviously). Yesh in outdoor rendering tyre sidewall texturing is missing...my mistake. Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
cgiout Napisano 4 Maj 2017 Autor Share Napisano 4 Maj 2017 Hi again guys. I just want to show one more outdoor shot. This time HDRI map and backplates were made on my own using my personal photographic equipment. The hdri enviroment map was made of 86 single shots at 2EV3 brackets (3 shots every 2 stops) stitched in PTGui. The map is 25076x12538 px large (1,2GB). Enviroment map (without post processing and masking) Corona output If interested, downsized 6000x3000 HDRI map can be downloaded here: https://drive.google.com/open?id=0B4kiSafekpvcbk1kR1h6LTk2NTg Bests Raf Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
Maciek Jutrzenka Napisano 4 Maj 2017 Share Napisano 4 Maj 2017 paint is to clean needs detail. bump map etc. under coat. Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
cgiout Napisano 4 Maj 2017 Autor Share Napisano 4 Maj 2017 paint is to clean needs detail. bump map etc. under coat. You are totally right. This was a very fast rendering. My purpose was only to show the HDRI map i made on my own despite of the previous shots where i used a commercial stuff. Odnośnik do komentarza Udostępnij na innych stronach More sharing options...
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