Jump to content

Light w Viewport


tarnasm

Recommended Posts

  • Replies 10
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

otwórz viewport cofiguration zakładka visual style & apperance znajdź rendering level tu możesz sobie zmienić na shaded, szybciej mozesz to osiagnac klikając prawym klawiszem na to co wyświetla ci sie w górnym lewym rogu okienka na którym pracujesz masz tam nazwe rzutu i rodzaj wyswietlania

Link to comment
Share on other sites

Daj zrzut z viewport cofiguration bo akurat 2009 pominąłem w swojej karierze ;)Jeśli dobrze kojarzę to tam jest od razu zakładka rendering method i zapewne masz ustawione smooth+Highlights przestaw na samo smooth

Rendering levels

 

The Rendering Level options, from slowest to fastest , include the following:

Smooth+Highlights : Shows smooth surfaces with lighting highlights.

Smooth : Shows smooth surfaces without any lighting effects.

Facets+Highlights : Shows individual polygon faces and lighting highlights.

Facets : Shows individual polygon faces without any lighting effects.

Flat : Shows the entire object using a single color .

Hidden Line : Shows only polygon edges facing the camera.

Lit Wireframes : Shows all polygon edges with lighting effects.

Wireframe : Shows all polygon edges only.

Bounding Box : Shows a box that would enclose the object.

Edited by shadowsexpe
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now



×
×
  • Create New...

Important Information

We are using cookies. Read about our Privacy Policy