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JakkaS

[Teczka 2D] JakkaS [Update ::: strona 17 ::: 30.05.07]

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Witam,

 

Założyłem nowy temat w którym będę zamieszczał moje prace. Pomyślałem, że lepiej wrzucać wszystkie prace w jeden wątek, żeby nie robić bałaganu. Komentarze i krytyki mile widziane.

 

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Na początek kilka konceptów różnych monstrów - w tym się lepiej czuję.

Sorry, że tekst po angielsku ale rysunki powstały z myślą o anglojęzycznym forum.

 

[Wszystkie teksty i rysunki są mojego autorstwa.....jedynie wersje angielskie z mojego-angielskiego na prawie-angielski poprawiał mój przyjaciel]

 

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Small, Medium, Big - 3 Species Helping Each Other To Survive

 

Large creature – Seelan

These big animals spend their whole life in the clouds. They born and die there. Their organisms can produce Helinium - this element is lighter than air, so they can just hang in the air without moving. Seelans are predators, but when they grow up, they are too big to hunt for birds or other flying organisms. They are just to slow for that. Luckily, when they are getting bigger, they look for some kind of "guests". Old Seelans usually have many organisms living on their body. Frequently these are K'rats and Wozits. They help big creatures to survive in the clouds getting in return a private "island" to live.

[Place to live]

 

Medium creature – K'rat aka “Long Neck"

These strange organisms are some kind of parasites. They can be found on big, old Seelans usually attached on their neck. They feed on remains of the big creature' food in exchange for assistance in hunting. They have many eyes to watch the sky, and their saliva can glow with intensive light that lure other flying creatures.

[Luring]

 

Small creature – Wozit

These insects are like private fighter squadron. Maybe they are small, but they have very toxic venom in their stings. They can easily kill if it's necessary. Thanks to Seelans they have place to live, so they protect their big living home. They make small nests in the ossified part of the Seelan's skin [usually on the giants' neck]. They fly in around their home looking for threat and also other small organism that are their food.

[Protection]

 

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[Mały ukłon w stronę twórców świata "Gwiezdnych Wojen"]

 

"Not only eyes trust you must, weakness of the rest of your senses will appear then"

Master Yoda - Jedi Academy

Blind Hunter

"Blishnak"

 

In spite of these creatures blindness, they belong to the best hunting spicies on the desert. Their ears have four aural ventricles and huge membranes that let them sense particular noise in surrounding. It allows them to hear a small creature from a long distance. The highly-developed brain is also very helpful, it can separate a sound that belongs to the prey and tracks it. Fin-like outgrowth helps the hunter to keep the correct body temperature and to steer while in running. When Blishnak is on the prey's trail it has no chance to escape. The only way to run away from the Blishnak is to not making any noise. On the desert there is only one creatre that can do that - the Katonian Sand Rat. This creature is able to stop the heart beating and to become for few second completely invisible (for the blind hunter). However, the rest of the Tatooin's desert dwellers have to be watchful.

 

Jabba the Hutt has two tamed blind hunters that he uses for hunting and chasing betrayers. As Jabba usually says: "OK, you can go now. I promise you, nobody will keep you under observation. If the desert don't kill you, you are free". Of course, after a while he usually releases his blind pets. It is said that no one escaped the Blishnaks.

 

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NOSEEUM

„PEEPER”

 

 

Mages from Kalimshtag Archipelago created these creatures for spying. These small creatures are very intelligent. Their brain is very big and they easily learn new things. They know few languages used on the Archipelago, so they can understand almost all races living in this part of the world. At the beginning they were used to spying other mages and nobles for their secrets, like magic formulas or in formations which can be use to blackmail. They were bounded with their creators, so they have to obey them. However, they finally discovered they way to freedom. At last they were created to get other people secrets. When they become free their started to serve for money or other valuable things [Nobody know why, because they never bought anything].

***

Why there are so good spy? Because they can become invisible. They skin has many bubbles. These bubbles are full of “living silver”. This liquid metal can grow up. When the bubbles are big enough they cover whole creature. They surface of this silver bubble looks like mirror and it can reflect the surrounding. The bubbles on the back show this what reflect on the bubbles on the Peeper’s face and vice versa. This process is very quick but sometimes [rarely] when the creature is not well concentrated they become almost visible, because image on the silver surface looks like image on the broken mirror. When catch on spying they can use sound waves to stunted the person that notice their present.

 

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Prace nie sa moimi ulubionymi ani szczególnie pogardzanymi...ot trzy z klikunastu rysunków, które reprezentują już moim zdaniem w miare przyzwoity poziom.

 

Miłego ogldania i krytykowania.

Pozdrawiam

Kuba

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Guest Caspik

kurde jak dla mnie bomba :D szczegolnie NOSEEUM

„PEEPER”. ..ten dinozaurus tez wyglada niezle...ale enviro jest takie troche niezbyt realistyczne ;) chodzi mi tu glownie o ta erozje gruntu ;p

9/10 pkt za swietny pomysl i ekstra wykonanie ;)

 

ps, taki zastoj na forum ze pierwszy jestem :D hehe

gratulejszon ;)

pozdro

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swietne, kulka przeswietna. mniam. pieknie sobie z kolorami radzisz, a to nie czeste :)

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rewelka jak dla mnie i w klimacie ktory uwielbiam :) no niestety nic wiecej nie moge napisac bo piknie jest :) chociaz w 2 rysunku prawa noga tego biegnacego wydaje sie za krotka troszke..:)

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kuba dobre prace. kula rzeczywiscie bardzo zacna, troszke srednio wyszlo nr2 ale ogolem trzyma dobry dobry poziom. no i kolory sa bardzo ok. concept-wise kula ze tak powiem najbardziej wyrazista :)

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seelan6qq.jpg

Dzisiejsza przerwa od nauki na mature;) super concepty:D wiecej!!:D

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rewelacja ! :) noseeum peeper zabija :) swietnie wyszedl, konkretne podejscie do tematu oraz dbalosc o szczegoly :) jego wyraz mordy jest poprostu niemozliwy :)

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super kulka, reszta tez swietna ;) w tym dinozaurze brakuje bardziej dopracowanego piasku tylko ;)

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Hey, dzieki wam WIELKIE.

Co do uwag krytycznych to w pelni sie zgadzam. Niestety braki anatomiczne i techniczne mnie dopadaja i nie udaje mi sie zrealizowac moich zamierzen. No ale moze za jakis czas... hehe

 

Mysle, ze przynajmniej raz w tygodniu bede cos wrzucal.

Jesli chodzi o teksty to raczej nie bede wrzucal w jezyku polskim - lenistwo i bark czasu, sorry. Moze za jakis czas, nic nie obiecuje.

 

@Tiger1313 - no daleko mi do twojego poziomu wiec tym bardziej dzieki za dobre slowo. BTW, widzialem twoje prace na CGTalku... milo wiedziec, ze polacy tez potrafia :D

 

 

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Ok, klika nowych/starych rzeczy.

Milego ogladania.

 

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MOUNTED SARASH

PROJECT NUMER: 2446-90/2

 

LEADING SCIENTIST: DOKTOR JEREMIASH SOO

ASSISTANT: DOCTOR CASANDRA WISHTON

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PROJECT STATUS: STILL IN PROGRESS

BUDGET: 340.800 CALI’BOS

FISNISH PREDICTION: NINE STANDART MONTHS

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----[MORE INFO]----

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PROJECT GOALS: BIOENGENERIE UPGRADED CREATURE FOR CATCHING AND CARRING SMALL ANIMALS

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SHORT RESUME:

After two years of researching, we have some successes. Our creature is in final stage of creating. We almost solved all problems, which we have come across during of work. The last thing, that is not acceptable by our supervising officer, General Soul Weaver, is speed of our creation, but we working on this. We also made few upgrades to make Sarash more predictable and easy to control…

 

SEARCHING:

After combining genetic and computer technologies, we have made Sarash able to find even small creatures from 5-10 kilometers and seeing them from 50-100 meters day and night.

SMELL DETECTOR – After genetic manipulation and adding small prototype of microcomputer [sNV-M-CHIP-ZTH2008/BETA], we have made our creature able to recording all what they smell ever. They can record every smell from their environment. Therefore, when they smell some animal, they will never lose the track. – We have connected Smell sensor to the driver. He can see the surrounding in “smell spectrum”.

UPGADET EYES: Natural ability of snake-like creatures are the skill of infra vision. We upgraded this ability and connected to the driver that he can see as good as his creature.

 

CATCHING:

TONGUE [genetic material and samples taken form Kanaka’s Lizard – small lizard with over 2 meters long tongue]- after genetic manipulation we have add a few meters tongue to our creation. Salash can catch creatures form 5-7 meters. We also add some paralyzing toxin into Salash’s saliva.

PHEROMONES DISTRIBUTOR: - - - - STILL TESTING - - - -

We added possibility to create and spread of the pheromones of all cataloged and examined animals form this planet – We can easy update the database of smells. [--- 77% of examined animals have fallowed the pheromones smell ---]

 

HOLDING:

We have added few chambers for carrying catched creatures. These chambers are made form organic-plastic called ORGAPLAST. [because of this modification, we had move stomach and other organs to the front of the creature. There were problems with digest.] When Salash is carrying an animal, he produces paralyzing gas, to make the animal unconscious.

 

SADDLE:

Genetic modification of Salash’s skull gave as a place where we have plugged the saddle.

 

SPINE, BODY AND HEAD UPGRADES:

WE have add some upgrades to make the bones ad skin more resistant. We have build up this parts with ORGAPLAST.

 

ORGAPLAST:

This material is phenomenal!!! You can program it, and plug it to the salash’s embryo. The material will grow up and evolve with the subject.

 

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----[MORE INFO]----

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Mortaris - Seeds of Orpheus

 

Fragments of description from Aristu's Guide Book of Lower Levels of Hell.

"... This creature can give u a hope or you can curse it... "

"...I think this beast escaped from some kind of astral plane or maybe straight from hell. This is definitely a predator, but it does not eat flash or bones. This monster feeds on human's life energy. It can suck whole life from the victim, but it takes a lot of time. How does it make that? First, I want to say it's very disgusting image. The beast falls down on the chest of the human. Then it injects a drug into victim's body, straight into human's mouth. Drug is working very fast and the body and mind go into some kind of coma. But,... and this is the most interesting part..., when human is in coma, Mortaris opens a portal. This portal has connection to the astral plane, sometimes it is hell, but sometimes it is heaven. When the portal is opened, human's soul must go into it. When the soul's journey begins, beast can start to drain the victim's life energy. When the human is in the astral plane, he can talk to dead souls, angels or devils. Therefore, this journey can be very pleasant but also can break your spirit. Of course it doesn't matter, because usually, after a few hours, Mortaris can suck out all humans energy, and the body and mind dies..."

"... I have read some information about a some dark sect, were using these creatures in the "Seeds of

Orpheus" rituals. Their priests can go across the portal to hell and then return. Sometimes they die. They just cannot or don't want to come back. They say the only thing you have to do, when you are connected, is to remember that you WANT TO GO BACK, to your material plane..."

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Guest Caspik

kurde...rewelacja :D gratuluje.

 

pozdro

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