Ekstra! Usuneli kilka irytujacych mnie bugow a fiber mesh ma w sobie potencjal, to jest pewne. Byc moze z kolejna wersja ZBrush stanie sie juz calkowicie niezalezna aplikacja i nie bedzie potrzeby korzystania z innych softow (nie mowie tu o animacji).
Najbardziej ciekawi mnie QRemesher. Za miesiac ma byc juz cos do testow. Na ZBC ktos dal opis Verold:
"Verold Inc. is a Canadian startup, with an R&D lab at one of the top German Computer Vision universities, that is in the process of commercializing a set of software tools and processes that reduce the time to create ready-to-animate 3D content for media consumption, such as games, web-content, Augmented and Virtual Reality (AR/VR) worlds and film, by up to 80%. This is achieved through a non-liner content production work-flow that automates or partially automates many of the tedious labor-intensive processes involved in producing 3D content.
Verold’s mission is to make it easy, quick and inexpensive to create 3D content formedia consumption, by both professionals and amateurs, and in the long term, toprovide them with a means to create their own virtual and augmented realityworlds and games."
Brzmi niezle.